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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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gui
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label.cpp
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Author
Age
Files
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*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-17
/
+17
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-1
/
+1
*
Revert "make Label consider spaces for visible_characters"
Rémi Verschelde
2020-01-28
1
-1
/
+0
*
Update minimum size on Label::set_autowrap
Haoyu Qiu
2020-01-10
1
-0
/
+8
*
Merge pull request #34874 from wingedadventurer/bugfix-label-visible-characters
Rémi Verschelde
2020-01-08
1
-0
/
+1
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*
make Label consider spaces for visible_characters
wingedadventurer
2020-01-06
1
-0
/
+1
*
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Calculate label size more accurately
volzhs
2020-01-07
1
-7
/
+4
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/
*
Fix calculating label size
volzhs
2020-01-06
1
-9
/
+9
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Fixed cases where labels with autowrap can overflow the editor ui
PouleyKetchoupp
2019-11-04
1
-3
/
+10
*
Allow Label autowrap to cut words when they exceed line width
PouleyKetchoupp
2019-10-16
1
-0
/
+5
*
Draw the outline as part of the Label font shadow
Hugo Locurcio
2019-06-28
1
-4
/
+4
*
Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-1
/
+0
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Merge pull request #24428 from akien-mga/label-uppercase
Rémi Verschelde
2018-12-18
1
-2
/
+2
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*
Label: Fix kerning when using Uppercase mode
Rémi Verschelde
2018-12-17
1
-2
/
+2
*
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Don't accidentally convert string content to char
Hein-Pieter van Braam
2018-12-17
1
-1
/
+1
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/
*
Fix return value of get_total_character_count
Thomas ten Cate
2018-11-15
1
-3
/
+2
*
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-11-08
1
-6
/
+6
*
fix enum cast warnings on clang
karroffel
2018-10-04
1
-2
/
+2
*
Fix Label::get_minimum_size not updating cache size for autowrap
Guilherme Felipe
2018-09-19
1
-5
/
+4
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-3
/
+3
*
Fix Label autowrap clips text
volzhs
2018-07-18
1
-1
/
+1
*
Ceil char width within Label instead of Font
Ruslan Mustakov
2018-05-14
1
-5
/
+8
*
Always emit dynamic font change in update_oversampling
Ruslan Mustakov
2018-05-08
1
-2
/
+2
*
Perfect FreeType-based outlines for DynamicFonts
Ruslan Mustakov
2018-05-08
1
-5
/
+7
*
Bind many more properties to scripts
Bojidar Marinov
2018-01-12
1
-0
/
+3
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Added font oversampling support
Juan Linietsky
2017-12-19
1
-1
/
+1
*
Fix use of unitialized variables
Hein-Pieter van Braam
2017-09-02
1
-1
/
+1
*
Merge pull request #10096 from toger5/label_stylebox
Rémi Verschelde
2017-08-31
1
-10
/
+14
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*
fixed Import LineEdit to label + label stylebox
toger5
2017-08-17
1
-10
/
+14
*
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Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
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ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-9
/
+9
*
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Fixes to label and code editor to make editing code hopefully fast again.
Juan Linietsky
2017-08-19
1
-1
/
+4
*
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Rename localization method to `tr` again
Rémi Verschelde
2017-08-18
1
-2
/
+2
*
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Rename `XL_MESSAGE` aka `tr` to `localize`
Rémi Verschelde
2017-08-17
1
-2
/
+2
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/
*
Label: update min size when regenerate wordcache
Poommetee Ketson
2017-07-25
1
-6
/
+1
*
Label: add auto_height
Poommetee Ketson
2017-07-21
1
-8
/
+8
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-1
/
+1
*
Change label so they appear vertically alligned on fill
Juan Linietsky
2017-07-17
1
-0
/
+1
*
Reworked translation system
Juan Linietsky
2017-06-28
1
-1
/
+6
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-301
/
+264
*
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-24
/
+24
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-9
/
+9
*
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
1
-1
/
+1
*
-Translation text will change automatically for in-game buttons, labels, poup...
Juan Linietsky
2017-01-09
1
-16
/
+22
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