summaryrefslogtreecommitdiffstats
path: root/scene/gui/label.cpp
Commit message (Expand)AuthorAgeFilesLines
...
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-17/+17
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-1/+1
* Revert "make Label consider spaces for visible_characters"Rémi Verschelde2020-01-281-1/+0
* Update minimum size on Label::set_autowrapHaoyu Qiu2020-01-101-0/+8
* Merge pull request #34874 from wingedadventurer/bugfix-label-visible-charactersRémi Verschelde2020-01-081-0/+1
|\
| * make Label consider spaces for visible_characterswingedadventurer2020-01-061-0/+1
* | Calculate label size more accuratelyvolzhs2020-01-071-7/+4
|/
* Fix calculating label sizevolzhs2020-01-061-9/+9
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Fixed cases where labels with autowrap can overflow the editor uiPouleyKetchoupp2019-11-041-3/+10
* Allow Label autowrap to cut words when they exceed line widthPouleyKetchoupp2019-10-161-0/+5
* Draw the outline as part of the Label font shadowHugo Locurcio2019-06-281-4/+4
* Some code changed with Clang-Tidyqarmin2019-06-261-1/+0
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Merge pull request #24428 from akien-mga/label-uppercaseRémi Verschelde2018-12-181-2/+2
|\
| * Label: Fix kerning when using Uppercase modeRémi Verschelde2018-12-171-2/+2
* | Don't accidentally convert string content to charHein-Pieter van Braam2018-12-171-1/+1
|/
* Fix return value of get_total_character_countThomas ten Cate2018-11-151-3/+2
* -Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky2018-11-081-6/+6
* fix enum cast warnings on clangkarroffel2018-10-041-2/+2
* Fix Label::get_minimum_size not updating cache size for autowrapGuilherme Felipe2018-09-191-5/+4
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-3/+3
* Fix Label autowrap clips textvolzhs2018-07-181-1/+1
* Ceil char width within Label instead of FontRuslan Mustakov2018-05-141-5/+8
* Always emit dynamic font change in update_oversamplingRuslan Mustakov2018-05-081-2/+2
* Perfect FreeType-based outlines for DynamicFontsRuslan Mustakov2018-05-081-5/+7
* Bind many more properties to scriptsBojidar Marinov2018-01-121-0/+3
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Added font oversampling supportJuan Linietsky2017-12-191-1/+1
* Fix use of unitialized variablesHein-Pieter van Braam2017-09-021-1/+1
* Merge pull request #10096 from toger5/label_styleboxRémi Verschelde2017-08-311-10/+14
|\
| * fixed Import LineEdit to label + label styleboxtoger52017-08-171-10/+14
* | Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* | ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry2017-08-201-9/+9
* | Fixes to label and code editor to make editing code hopefully fast again.Juan Linietsky2017-08-191-1/+4
* | Rename localization method to `tr` againRémi Verschelde2017-08-181-2/+2
* | Rename `XL_MESSAGE` aka `tr` to `localize`Rémi Verschelde2017-08-171-2/+2
|/
* Label: update min size when regenerate wordcachePoommetee Ketson2017-07-251-6/+1
* Label: add auto_heightPoommetee Ketson2017-07-211-8/+8
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-1/+1
* Change label so they appear vertically alligned on fillJuan Linietsky2017-07-171-0/+1
* Reworked translation systemJuan Linietsky2017-06-281-1/+6
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-301/+264
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-24/+24
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-9/+9
* Style: Fix statements ending with ';;'Rémi Verschelde2017-01-161-1/+1
* -Translation text will change automatically for in-game buttons, labels, poup...Juan Linietsky2017-01-091-16/+22