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path: root/scene/gui/label.h
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* Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...bruvzg2022-06-161-37/+9
* Implement Label3D node.bruvzg2022-04-221-3/+3
* [TextServer] Add function to change font, font size, and OpenType features wi...bruvzg2022-02-021-0/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Merge pull request #55636 from bruvzg/vis_char_modesRémi Verschelde2021-12-231-0/+13
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| * Add different "visible characters" behavior modes.bruvzg2021-12-061-0/+13
* | align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke2021-12-091-22/+6
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* Improvements to Label's layout optionsHendrik Brucker2021-07-041-3/+24
* Initialize class variables with default values in scene/ [2/2]Rafał Mikrut2021-02-091-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* [Complex Text Layouts] Refactor Label and LineEdit controls.bruvzg2020-11-261-20/+34
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-2/+0
* Add override keywords.Marcel Admiraal2020-07-101-1/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-2/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-25/+18
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Remove redundant author doc commentsIAmActuallyCthulhu2019-08-121-3/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-12/+16
* -Translation text will change automatically for in-game buttons, labels, poup...Juan Linietsky2017-01-091-0/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Label: Added `get_visible_line_count` methodIgnacio Etcheverry2016-07-181-0/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* added get_visible_characters() to LabelZher Huei Lee2015-09-071-0/+1
* reworked Label classZher Huei Lee2015-09-071-16/+23
* record the number of space before a word.Gen2015-04-291-2/+2
* Update label.hGen2015-04-281-1/+2
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+136