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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
scene
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gui
/
menu_button.cpp
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Author
Age
Files
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*
Add is_valid() check for InputEventKey in CanvasItemEditor.
Eric M
2020-11-23
1
-1
/
+1
*
Implement new shortcuts system.
Eric M
2020-11-23
1
-4
/
+5
*
Remove printing of windowpos/screenpos in MenuButton
Yuri Roubinsky
2020-10-21
1
-8
/
+0
*
Remove redundant property "enabled_focus_mode"
FIF15
2020-10-13
1
-1
/
+0
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-3
/
+6
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-14
/
+0
*
Fixes to X11, still pretty broken
Juan Linietsky
2020-03-26
1
-0
/
+7
*
Popups have also been converted to windows
Juan Linietsky
2020-03-26
1
-0
/
+1
*
Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
1
-5
/
+9
*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-8
/
+6
*
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Signals: Manually port most of remaining connect_compat uses
Rémi Verschelde
2020-02-28
1
-2
/
+3
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-2
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Make buttons that trigger popups have the same scale
Michael Alexsander Silva Dias
2019-04-29
1
-2
/
+2
*
Merge pull request #28205 from mikolasan/26937-hide-popup-menu
Rémi Verschelde
2019-04-29
1
-0
/
+10
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*
Fix popup visibility for OptionButton, MenuButton and ColorPickerButton
Nikolay Neupokoev
2019-04-22
1
-0
/
+10
*
|
Merge pull request #22301 from YeldhamDev/button_popup_highlight
Rémi Verschelde
2019-04-25
1
-2
/
+6
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*
Enable toggle behaviour for buttons that trigger popups
Michael Alexsander Silva Dias
2018-12-11
1
-2
/
+6
*
|
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
|
/
*
Make opening menus with the same parent on mouse focus explicit
Michael Alexsander Silva Dias
2018-11-20
1
-2
/
+17
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
/
+1
*
Improve popup menus usability
Pedro J. Estébanez
2018-04-07
1
-2
/
+0
*
Bind many more properties to scripts
Bojidar Marinov
2018-01-12
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Made MenuButton and ColorPickerButton's "get_popup" methods return constant.
Michael Alexsander Silva Dias
2017-12-25
1
-16
/
+1
*
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only ...
carlosfvieira
2017-12-21
1
-0
/
+11
*
fix certain popup close clicks with popup buttons
Bernhard Liebl
2017-12-10
1
-0
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-1
/
+1
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-1
/
+1
*
MenuButton: defer grab_click_focus until button_up
Poommetee Ketson
2017-08-02
1
-1
/
+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-5
/
+5
*
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-10
1
-3
/
+3
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-24
/
+15
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-4
/
+4
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-1
/
+1
*
Renamed button functions to be more verboes, same with Range unit value -> ratio
Juan Linietsky
2017-01-13
1
-1
/
+1
*
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-13
1
-2
/
+2
*
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-08
1
-1
/
+1
*
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-2
/
+2
*
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-05
1
-4
/
+2
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-4
/
+4
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
MenuButton: Fix event propagation with dialogs
Ignacio Etcheverry
2016-07-18
1
-0
/
+4
*
MenuButton: Fix regression
Ignacio Etcheverry
2016-07-16
1
-1
/
+1
*
MenuButton: Avoid event propagation if handled as hotkey
Ignacio Etcheverry
2016-07-16
1
-1
/
+2
*
-customizable shortcuts in editor
Juan Linietsky
2016-06-04
1
-17
/
+2
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