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* | Fixed step value not being respected for ranges in some cases.DualMatrix2018-09-241-2/+3
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* Fix type of Range allow_greater/allow_lesser propertiesRémi Verschelde2018-08-161-2/+2
* Allow editing of some unbound properties when hinted (or no range hinted)Juan Linietsky2018-05-161-4/+33
* -New inspector.Juan Linietsky2018-05-151-4/+4
* Bind many more properties to scriptsBojidar Marinov2018-01-121-0/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Fix crash when unsharing a range that is not sharedDylan Enloe2017-09-281-4/+6
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-1/+1
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-1/+1
* Merge pull request #9764 from Noshyaar/pr-fix2Rémi Verschelde2017-07-241-1/+1
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| * Add object type hint for docsPoommetee Ketson2017-07-231-1/+1
* | AnimationTree nodes sliders fixesJakub Grzesik2017-07-211-2/+2
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Fix more property names in _change_notify calls.Andreas Haas2017-04-031-5/+5
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-87/+75
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-19/+19
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-7/+7
* Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn2017-01-161-5/+5
* Renamed button functions to be more verboes, same with Range unit value -> ratioJuan Linietsky2017-01-131-19/+19
* -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-041-19/+17
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-21/+21
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Make the step property useful for sliders as described in #5773Elia Argentieri2016-10-151-4/+13
* math: Fix rounding error for 0 in Math::round (#4495)Rémi Verschelde2016-05-011-4/+0
* remove trailing whitespaceHubert Jarosz2016-03-091-17/+17
* Merge pull request #3257 from TheHX/pr-range-propertiesRémi Verschelde2016-01-111-8/+8
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| * Fix error caused by dragging a Range propertyFranklin Sobrinho2016-01-061-8/+8
* | do not return zero with minus-sign within range value, fixes #3221Richard Nespithal2016-01-081-1/+5
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Style fix for rounded_values methods in RangeRémi Verschelde2015-12-281-11/+13
* Fix Range exp_edit propertyFranklin Sobrinho2015-11-041-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-2/+2
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+290