| Commit message (Expand) | Author | Age | Files | Lines |
* | Rebrand preambles to Redot | Spartan322 | 2024-10-13 | 1 | -0/+2 |
* | Make `TextureButton` and `Button` update on texture change | Ninni Pipping | 2023-05-29 | 1 | -0/+3 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Rename TextureButton set_*_texture methods to set_texture_* | Aaron Franke | 2022-11-19 | 1 | -10/+10 |
* | Code quality: Fix header guards consistency | Rémi Verschelde | 2022-07-25 | 1 | -0/+1 |
* | Rework TextureButton stretch | kobewi | 2022-02-05 | 1 | -4/+4 |
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | Initialize class variables with default values in scene/ [2/2] | Rafał Mikrut | 2021-02-09 | 1 | -5/+5 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Add override keywords. | Marcel Admiraal | 2020-07-10 | 1 | -2/+2 |
* | Added flip_h and flip_v properties in TextureButton | PouleyKetchoupp | 2020-07-01 | 1 | -0/+9 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -1/+0 |
* | Texture refactor | Juan Linietsky | 2020-02-11 | 1 | -15/+15 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
* | Scene: Ensure classes match their header filename | Rémi Verschelde | 2019-02-12 | 1 | -1/+1 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | The TextureButton's bitmask takes into account the stretch mode selected | MrCdK | 2018-01-19 | 1 | -0/+4 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | Synchronize parameter names in definition and declaration | TwistedTwigleg | 2017-08-16 | 1 | -2/+2 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -12/+9 |
* | Fix compile error with TextureButton | geequlim | 2017-02-13 | 1 | -2/+11 |
* | Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchMode | geequlim | 2017-02-09 | 1 | -4/+13 |
* | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky | 2017-01-14 | 1 | -5/+0 |
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -1/+1 |
* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
* | added rotation and scale support to gui controls | Juan Linietsky | 2015-12-12 | 1 | -2/+2 |
* | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
* | Changed texturebutton scale from float to Size2 | romulox_x | 2015-01-02 | 1 | -3/+3 |
* | -ability to scale and modulate texturebutton, closes #818 | Juan Linietsky | 2015-01-03 | 1 | -0/+7 |
* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+73 |