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path: root/scene/gui/tree.h
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* tree: always emit item_editedNathan Franke2022-05-261-1/+1
* Merge pull request #60061 from monkeyman192/allow_treeitem_visibleRémi Verschelde2022-05-241-0/+8
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| * Allow TreeItem nodes to toggle visibilitymonkeyman1922022-05-161-0/+8
* | Add the button pressed to some signals in Treetrollodel2022-05-211-1/+1
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* Implement Label3D node.bruvzg2022-04-221-3/+3
* Implement Animation Librariesreduz2022-04-111-1/+4
* Zero initialize all pointer class and struct membersRémi Verschelde2022-04-041-7/+7
* Make vararg method bind no return and returnPierre-Thomas Meisels2022-03-301-1/+1
* Improve TreeItem button APIHaoyu Qiu2022-02-081-0/+1
* Center when scrolling to tree item.Stijn Hinlopen2022-02-051-1/+1
* Improve some method bindings to use specific `Object` subtypesRémi Verschelde2022-01-281-10/+0
* Merge pull request #57205 from TechnoPorg/variant-template-castRémi Verschelde2022-01-271-17/+0
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| * Allow method binds to take Object subclasses as argumentsTechnoPorg2022-01-251-17/+0
* | Addded methods to propagate checks & refactored classes to use new methods.Kevin Fischer2022-01-181-0/+8
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* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke2021-12-091-10/+3
* Rename `remove()` to `remove_at()` when removing by indexLightning_A2021-11-231-1/+1
* Use "enum class" for input enumsAaron Franke2021-11-121-1/+1
* Remove EDSCALE dependency from /scene/guiYuri Sizov2021-10-041-0/+2
* Fix minimum size of TreeItemfloppyhammer2021-09-261-3/+3
* Cache TreeItem minimum size for performance.Gilles Roudière2021-09-011-0/+3
* Makes FontData importable resource.bruvzg2021-08-271-0/+4
* Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz2021-08-231-1/+2
* Added icons and API for indeterminate checkmarks for the Tree class.Kevin Fischer2021-08-161-0/+4
* Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...Gilles Roudière2021-08-021-2/+2
* Clean up Treereduz2021-07-041-1/+14
* Implement Tree's internal minimum width calculationGilles Roudière2021-06-281-8/+11
* Allow disabling scrolling in TreeGilles Roudière2021-06-251-0/+6
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-2/+2
* Documentation search fixesGregory Basile2021-06-161-1/+1
* Use bold fonts in editorreduz2021-06-021-0/+5
* Add highlight to the relationship lines of selected Tree itemsYuri Sizov2021-05-251-0/+8
* Improve TreeItem API and allow to move nodestrollodel2021-05-171-23/+76
* Merge pull request #44831 from gongpha/dont-update-tree-if-selectedRémi Verschelde2021-05-061-0/+1
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| * Blocking updating in SceneTreeEditor when editing an itemgongpha2021-01-061-0/+1
* | Rename `doubleclick` to `double_click`Aaron Franke2021-05-041-1/+1
* | Improved 3D Scene ImporterJuan Linietsky2021-03-221-0/+2
* | [CTL] Add missing font outline drawing routines and theme constants.bruvzg2021-02-141-1/+1
* | Initialize class variables with default values in scene/ [2/2]Rafał Mikrut2021-02-091-107/+83
* | Expose Tree::scroll_to_item()Pedro J. Estébanez2021-02-081-0/+4
* | Change themes *_color_* to *_*_colorMarcel Admiraal2021-01-241-1/+1
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* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Cleanup unused engine codeTomasz Chabora2020-12-091-2/+0
* [Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg2020-11-261-1/+48
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-1/+0
* Add override keywords.Marcel Admiraal2020-07-101-2/+2
* Prevent dragging from SceneTree buttonsHaoyu Qiu2020-07-021-0/+1
* Fix doubleclick on tree item, restore input focus on previous windows.Juan Linietsky2020-07-011-2/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-6/+0
* Modernize remaining uses of 0/NULL instead of nullptr (C++11)Rémi Verschelde2020-05-141-1/+1