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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
scene
/
gui
/
tree.h
Commit message (
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)
Author
Age
Files
Lines
*
tree: always emit item_edited
Nathan Franke
2022-05-26
1
-1
/
+1
*
Merge pull request #60061 from monkeyman192/allow_treeitem_visible
Rémi Verschelde
2022-05-24
1
-0
/
+8
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*
Allow TreeItem nodes to toggle visibility
monkeyman192
2022-05-16
1
-0
/
+8
*
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Add the button pressed to some signals in Tree
trollodel
2022-05-21
1
-1
/
+1
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/
*
Implement Label3D node.
bruvzg
2022-04-22
1
-3
/
+3
*
Implement Animation Libraries
reduz
2022-04-11
1
-1
/
+4
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-7
/
+7
*
Make vararg method bind no return and return
Pierre-Thomas Meisels
2022-03-30
1
-1
/
+1
*
Improve TreeItem button API
Haoyu Qiu
2022-02-08
1
-0
/
+1
*
Center when scrolling to tree item.
Stijn Hinlopen
2022-02-05
1
-1
/
+1
*
Improve some method bindings to use specific `Object` subtypes
Rémi Verschelde
2022-01-28
1
-10
/
+0
*
Merge pull request #57205 from TechnoPorg/variant-template-cast
Rémi Verschelde
2022-01-27
1
-17
/
+0
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*
Allow method binds to take Object subclasses as arguments
TechnoPorg
2022-01-25
1
-17
/
+0
*
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Addded methods to propagate checks & refactored classes to use new methods.
Kevin Fischer
2022-01-18
1
-0
/
+8
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/
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-09
1
-10
/
+3
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-1
/
+1
*
Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-1
/
+1
*
Remove EDSCALE dependency from /scene/gui
Yuri Sizov
2021-10-04
1
-0
/
+2
*
Fix minimum size of TreeItem
floppyhammer
2021-09-26
1
-3
/
+3
*
Cache TreeItem minimum size for performance.
Gilles Roudière
2021-09-01
1
-0
/
+3
*
Makes FontData importable resource.
bruvzg
2021-08-27
1
-0
/
+4
*
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-23
1
-1
/
+2
*
Added icons and API for indeterminate checkmarks for the Tree class.
Kevin Fischer
2021-08-16
1
-0
/
+4
*
Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...
Gilles Roudière
2021-08-02
1
-2
/
+2
*
Clean up Tree
reduz
2021-07-04
1
-1
/
+14
*
Implement Tree's internal minimum width calculation
Gilles Roudière
2021-06-28
1
-8
/
+11
*
Allow disabling scrolling in Tree
Gilles Roudière
2021-06-25
1
-0
/
+6
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-2
/
+2
*
Documentation search fixes
Gregory Basile
2021-06-16
1
-1
/
+1
*
Use bold fonts in editor
reduz
2021-06-02
1
-0
/
+5
*
Add highlight to the relationship lines of selected Tree items
Yuri Sizov
2021-05-25
1
-0
/
+8
*
Improve TreeItem API and allow to move nodes
trollodel
2021-05-17
1
-23
/
+76
*
Merge pull request #44831 from gongpha/dont-update-tree-if-selected
Rémi Verschelde
2021-05-06
1
-0
/
+1
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*
Blocking updating in SceneTreeEditor when editing an item
gongpha
2021-01-06
1
-0
/
+1
*
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Rename `doubleclick` to `double_click`
Aaron Franke
2021-05-04
1
-1
/
+1
*
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Improved 3D Scene Importer
Juan Linietsky
2021-03-22
1
-0
/
+2
*
|
[CTL] Add missing font outline drawing routines and theme constants.
bruvzg
2021-02-14
1
-1
/
+1
*
|
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
1
-107
/
+83
*
|
Expose Tree::scroll_to_item()
Pedro J. Estébanez
2021-02-08
1
-0
/
+4
*
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Change themes *_color_* to *_*_color
Marcel Admiraal
2021-01-24
1
-1
/
+1
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/
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Cleanup unused engine code
Tomasz Chabora
2020-12-09
1
-2
/
+0
*
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
1
-1
/
+48
*
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-16
1
-1
/
+0
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-2
/
+2
*
Prevent dragging from SceneTree buttons
Haoyu Qiu
2020-07-02
1
-0
/
+1
*
Fix doubleclick on tree item, restore input focus on previous windows.
Juan Linietsky
2020-07-01
1
-2
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-6
/
+0
*
Modernize remaining uses of 0/NULL instead of nullptr (C++11)
Rémi Verschelde
2020-05-14
1
-1
/
+1
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