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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
scene
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main
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timer.h
Commit message (
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Author
Age
Files
Lines
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Allows setting the Timer wait_time in start method.
Anish
2018-04-27
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
is_active to is_paused
AlexHolly
2017-03-19
1
-3
/
+6
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-4
/
+3
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Now the timer could be paused
Hearto Lazor
2016-03-31
1
-0
/
+4
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
- Implemented support for fixed process on timer. Useful for cooldowns withou...
Hearto Lazor
2015-05-10
1
-0
/
+14
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+66