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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
scene
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main
/
viewport.h
Commit message (
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Make `Viewport::gui_get_focus_owner` const
Aaron Franke
2023-06-02
1
-1
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+1
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Deprecate push_unhandled_input
Markus Sauermann
2023-05-31
1
-0
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+4
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Create a virtual mouse move event after moving child nodes
Markus Sauermann
2023-05-29
1
-0
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+1
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Improve the UX of ViewportTexture in the editor
Rindbee
2023-05-10
1
-0
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+2
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Merge pull request #75751 from KoBeWi/eradicate_ViewportTexture_errors_entire...
Rémi Verschelde
2023-05-08
1
-0
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+3
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Prevent errors when using ViewportTexture
kobewi
2023-05-08
1
-0
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+3
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Merge pull request #57179 from spacechase0/notify-world2d-changed-master
Rémi Verschelde
2023-05-08
1
-0
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+2
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Propogate previously unused NOTIFICATION_WORLD_2D_CHANGED, make CanvasItem/Co...
Chase Warrington
2023-05-01
1
-0
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+2
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Remove NOTIFICATION_MOVED_IN_PARENT
Juan Linietsky
2023-04-06
1
-0
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+5
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Fix some ways to create inconsistent Viewport sizes
Markus Sauermann
2023-02-13
1
-0
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+1
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Fix Viewport::get_mouse_position for SubViewports
Markus Sauermann
2023-02-07
1
-2
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+3
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Merge pull request #68492 from Sauermann/fix-picking-sort
Rémi Verschelde
2023-02-06
1
-0
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+3
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Fix propagation order for 2D physics picking events
Markus Sauermann
2023-02-04
1
-0
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+3
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Remove `Viewport::_get_input_pre_xform`
Markus Sauermann
2023-02-02
1
-3
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+1
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Simplify Viewport::_set_size
Markus Sauermann
2023-02-02
1
-2
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+1
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Fix stretch transform when resizing SubViewports
Markus Sauermann
2023-02-01
1
-3
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+4
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Merge pull request #66906 from Sauermann/fix-prohibit-inconsistent-size-state
Rémi Verschelde
2023-02-01
1
-0
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+3
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Prohibit inconsistent size state for SubViewport
Markus Sauermann
2023-01-31
1
-0
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+3
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Merge pull request #65698 from KoBeWi/cameraman
Rémi Verschelde
2023-01-31
1
-0
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+1
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Rework how current Camera2D is determined
kobewi
2022-12-02
1
-0
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+1
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Merge pull request #68627 from Sauermann/fix-tooltip-position
Rémi Verschelde
2023-01-26
1
-0
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+2
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Fix position of Tooltips
Markus Sauermann
2023-01-26
1
-0
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+2
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Calculate the mouse focus inverse transform only when needed
Markus Sauermann
2023-01-09
1
-2
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+1
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Use BitField<> in core type masks
Juan Linietsky
2023-01-08
1
-2
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+2
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Fix routing of InputEventScreenDrag events to Control nodes
Fredia Huya-Kouadio
2022-11-30
1
-0
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+1
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Merge pull request #59801 from Sauermann/fix-node2d-viewport-root-order
Rémi Verschelde
2022-11-28
1
-2
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+2
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Fix Viewport root order after Node2D raise
Markus Sauermann
2022-11-02
1
-2
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+2
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Allow canceling Drag and Drop with the Escape-Key
Markus Sauermann
2022-11-08
1
-0
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+1
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Viewport canvas cull mask feature
BimDav
2022-10-31
1
-0
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+8
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Make sure to reset the tooltip of its gui_parent when the viewport is removed
Rindbee
2022-10-04
1
-0
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+1
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Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-19
1
-1
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+1
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Fix MOUSE_MODE_CAPTURED not working correctly with popups
MinusKube
2022-09-07
1
-1
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+1
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Prevent subwindow_focused from pointing to a window that is not a subwindow
MinusKube
2022-08-30
1
-0
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+1
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Merge pull request #63003 from Geometror/msaa-2d
Rémi Verschelde
2022-08-30
1
-3
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+7
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Implement MSAA for 2D [Vulkan only]
Hendrik Brucker
2022-08-13
1
-3
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+7
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Fix warp_mouse for transient windows, smoother mouse positioning when releasi...
MathieuRoux
2022-08-25
1
-1
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+1
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Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
1
-1
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+1
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Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
Hugo Locurcio
2022-07-28
1
-3
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+3
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Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
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+1
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Adding Variable Rate Shading support to Godot
Bastiaan Olij
2022-07-17
1
-0
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+21
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Rename soft shadow quality project settings for easier searching
Hugo Locurcio
2022-07-13
1
-11
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+11
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Initial TAA implementation
jfons
2022-06-07
1
-0
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+5
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Fix `Viewport.own_world_3d` documentation
Haoyu Qiu
2022-06-06
1
-1
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+1
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Add a new HashSet template
reduz
2022-05-20
1
-4
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+4
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Merge pull request #61088 from groud/keep_unhandled_events_on_pass
Rémi Verschelde
2022-05-17
1
-1
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+1
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Keep input event as unhandled if they go through a control set to MOUSE_FILTE...
Gilles Roudière
2022-05-17
1
-1
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+1
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-6
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+6
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Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
1
-1
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+0
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[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-04-05
1
-0
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+1
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