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Redot Engine – Multi-platform 2D and 3D game engine
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Age
Files
Lines
*
Add suffixes to all nodes and resources
FireForge
2022-06-11
1
-2
/
+3
*
rename 'configuration' to 'replication_config' in MultiplayerSynchronizer
Nathan Franke
2022-06-04
1
-1
/
+1
*
typo: change congiruation into configuration
Winston Yallow
2022-06-04
1
-1
/
+1
*
Improve MultiplayerSynchronizer editor usability
reduz
2022-05-23
5
-29
/
+132
*
Add a new HashSet template
reduz
2022-05-20
4
-12
/
+12
*
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-5
/
+5
*
Replace most uses of Map by HashMap
reduz
2022-05-16
6
-27
/
+27
*
Add a new HashMap implementation
reduz
2022-05-12
5
-24
/
+17
*
remove child on despawn instead of just queue_delete
Nathan Franke
2022-05-05
1
-0
/
+3
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
2
-2
/
+2
*
Remove VARIANT_ARG* macros
reduz
2022-03-09
1
-3
/
+3
*
[Net] Optimize object cache notification send for single peer.
Fabio Alessandrelli
2022-02-21
2
-58
/
+66
*
[Net] Fix multi-peer path-only replication.
Fabio Alessandrelli
2022-02-21
1
-1
/
+2
*
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-15
2
-19
/
+28
*
Merge pull request #57876 from Faless/mp/4.x_clarify_rpc_error
Fabio Alessandrelli
2022-02-09
1
-1
/
+1
|
\
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*
[Net] Clarify RPC error when method is missing.
Fabio Alessandrelli
2022-02-09
1
-1
/
+1
*
|
[Debugger] Move most profilers to ServersDebugger.
Fabio Alessandrelli
2022-02-06
3
-5
/
+17
|
/
*
[Net] Move RPC, Node cache out of MultiplayerAPI.
Fabio Alessandrelli
2022-02-05
5
-10
/
+940
*
[Net] New replication interface, spawner and synchronizer nodes.
Fabio Alessandrelli
2022-02-04
9
-0
/
+1441