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path: root/scene/resources/sprite_frames.cpp
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* Replace most uses of Map by HashMapreduz2022-05-161-22/+22
* Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio2022-05-031-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Rename `remove()` to `remove_at()` when removing by indexLightning_A2021-11-231-1/+1
* Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio2021-11-031-1/+1
* Use range iterators for `Map`Lightning_A2021-09-301-10/+10
* Use doubles for time in many other placesAaron Franke2021-08-091-2/+2
* Use const references where possible for List range iteratorsRémi Verschelde2021-07-251-1/+1
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-2/+2
* Add PROPERTY_USAGE_NONE and use itAaron Franke2021-06-171-1/+1
* Move SpriteFrames to its own file in the resources folderAaron Franke2021-03-161-0/+241