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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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tile_set.cpp
Commit message (
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Author
Age
Files
Lines
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*
Implement properties arrays in the Inspector.
Gilles Roudière
2021-09-07
1
-127
/
+562
*
Merge pull request #51185 from timothyqiu/tile-data-enum-range
Rémi Verschelde
2021-08-02
1
-0
/
+1
|
\
|
*
Validate TileData enum range before using it as index
Haoyu Qiu
2021-08-02
1
-0
/
+1
*
|
Implements TileMap layers and move TileSetPlugins's functions to the TileMap ...
Gilles Roudière
2021-08-02
1
-876
/
+9
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/
*
Merge pull request #50809 from akien-mga/iterators-const-references
Rémi Verschelde
2021-07-25
1
-5
/
+5
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\
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*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-5
/
+5
*
|
Fix various typos with codespell
luz paz
2021-07-25
1
-1
/
+1
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/
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-10
/
+10
*
Implement atlas merging and tile proxies
Gilles Roudière
2021-07-21
1
-34
/
+355
*
Import old tiles in SINGLE_TILE mode as atlases
Gilles Roudière
2021-07-21
1
-12
/
+147
*
Optimize StringName usage
reduz
2021-07-18
1
-32
/
+32
*
Fix TileSet::CellNeighbor enum binding
George Marques
2021-07-06
1
-16
/
+16
*
Implement painting properties over TileSets
Gilles Roudière
2021-06-29
1
-1183
/
+1136
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-1
/
+1
*
Rename `is_valid_integer()` to `is_valid_int()`
Lightning_A
2021-06-16
1
-32
/
+32
*
Add range check for TileSet::CellNeighbor parameter
Haoyu Qiu
2021-06-13
1
-0
/
+2
*
Deleted YSort, moved its functionality directly into Node2D.
andriyDev
2021-06-05
1
-2
/
+2
*
Merge pull request #49024 from groud/restore_tilemap_show_debug
Rémi Verschelde
2021-06-01
1
-2
/
+34
|
\
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*
Restore a way to show collsion/navigation on TileMap.
Gilles Roudière
2021-05-25
1
-2
/
+34
*
|
Disable loop with CompatibilityTileData when building with deprecated=no
Aaron Franke
2021-05-30
1
-0
/
+2
*
|
Tweak dozens of editor property hints for consistency
Hugo Locurcio
2021-05-25
1
-1
/
+1
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/
*
Merge pull request #48918 from groud/fix_tilemap_y_sort
Rémi Verschelde
2021-05-22
1
-5
/
+17
|
\
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*
Fixes TileSet Y-sort not working and TileSet not saving correctly
Gilles Roudière
2021-05-21
1
-5
/
+17
*
|
Change behavior of String.right
Tomasz Chabora
2021-05-20
1
-1
/
+1
|
/
*
Implement scenes tiles in TileMaps
Gilles Roudière
2021-05-20
1
-47
/
+419
*
Rework the TileSet resource and TileMap nodes:
Gilles Roudière
2021-05-07
1
-863
/
+3934
*
Improve resource load cache
reduz
2021-02-11
1
-0
/
+4
*
Removed _change_notify
reduz
2021-02-10
1
-9
/
+4
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-2
/
+2
*
Refactored 2D shader and lighting system
reduz
2020-10-24
1
-18
/
+0
*
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
1
-2
/
+2
*
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
1
-1
/
+3
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-82
/
+108
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-79
/
+0
*
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
1
-1
/
+2
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
/
+3
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-1
/
+1
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-7
/
+7
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-1
/
+1
*
Texture refactor
Juan Linietsky
2020-02-11
1
-8
/
+8
*
Hide TileSet's properties from the inspector
Michael Alexsander
2020-02-04
1
-18
/
+18
*
Added binding for Autotile Center
TrevorPeyton
2020-01-27
1
-0
/
+1
*
Fix TileSet shape data not updating when being set via code
Michael Alexsander
2020-01-23
1
-0
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Fix incorrect offset for old-format tilemaps
Yuri Roubinsky
2019-11-08
1
-10
/
+35
*
Remove ERR_EXPLAIN from scene/* code
Tomasz Chabora
2019-08-09
1
-2
/
+1
*
Fix Wrong Shape Offsets in Tileset
Emmanuel Barroga
2019-08-04
1
-5
/
+10
*
Fix crash with TileSet(again)
qarmin
2019-07-03
1
-0
/
+9
*
TileSet: Don't error out on tile_ getters with wrong shape id
Rémi Verschelde
2019-06-23
1
-13
/
+16
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