summaryrefslogtreecommitdiffstats
path: root/scene/resources/world_2d.cpp
Commit message (Expand)AuthorAgeFilesLines
...
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-127/+107
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-2/+2
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-4/+4
* Oops! Audio engine has vanished :DJuan Linietsky2017-01-151-3/+1
* no more errors related to missing GlobalConfig::Get (or so I hope)Juan Linietsky2017-01-141-6/+0
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-10/+8
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-4/+4
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Expose more 2D/3D physics options in project settingsFabio Alessandrelli2016-10-031-6/+0
* World2D: Fix typo in default_density deprecation checkRémi Verschelde2016-07-281-1/+1
* Some optimizations and limits for extreme zoom in and out in editor, fixes #5820Juan Linietsky2016-07-211-9/+42
* Physics2D: Rename default_density to default_linear_dampRémi Verschelde2016-06-041-1/+9
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Set World2D default angular damp per global `physics_2d/default_angular_damp`eska2015-10-281-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* fixes/cleans upJuan Linietsky2015-03-221-0/+9
* Changes to 2D physics engineJuan Linietsky2015-01-051-2/+2
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+386