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Redot Engine – Multi-platform 2D and 3D game engine
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Commit message (
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Author
Age
Files
Lines
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
199
-398
/
+398
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Rebrand preambles to Redot
Spartan322
2024-10-13
199
-0
/
+398
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Rebrand Godot 4.3 to Redot
Trashguy
2024-10-13
4
-4
/
+4
*
Added a more detailed error message when instatiating a scene with missing ex...
Raffaele Picca
2024-09-17
1
-1
/
+1
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WAV: Fix one frame overflow at the end
DeeJayLSP
2024-09-17
1
-1
/
+1
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Fix leak when using audio samples instead of streams
Adam Scott
2024-09-17
2
-0
/
+11
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Fix StyleBoxFlat rectangles skewing independently
kleonc
2024-09-17
1
-2
/
+2
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Fix shadow mesh recursion.
Radiant
2024-09-17
1
-0
/
+1
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Enable revert button for `ShaderMaterial::next_pass` and `ShaderMaterial::ren...
Rakka Rage
2024-09-16
1
-0
/
+8
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Fix TileAtlasView bounds checks for transposed tiles
kleonc
2024-09-16
2
-1
/
+17
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Change "Node3D" to "Spatial" in VisualShader resource
tetrapod00
2024-09-16
1
-9
/
+9
*
[BMFont] Fix importing fonts with `Match char height` enabled.
bruvzg
2024-09-16
1
-3
/
+6
*
Merge pull request #95377 from raulsntos/gdextension/expose-property-accessor...
Rémi Verschelde
2024-08-12
2
-7
/
+1
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Make `Animation::capture_included` read-only
Raul Santos
2024-08-10
2
-7
/
+1
*
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AudioStreamPolyphonic: Implement stopping with sample playback
Rémi Verschelde
2024-08-09
1
-0
/
+4
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[Font] Add check for cyclic base font dependencies.
bruvzg
2024-08-03
2
-6
/
+26
*
Merge pull request #94682 from zeux/lod-uv-mirror
Rémi Verschelde
2024-07-24
1
-1
/
+4
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Fix LOD generation for meshes with tangents & mirrored UVs
Arseny Kapoulkine
2024-07-23
1
-1
/
+4
*
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Add approx comparing methods to Animation, use them on time comparison
Silc Lizard (Tokage) Renew
2024-07-24
1
-0
/
+16
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*
Merge pull request #94611 from Chaosus/vs_fix_texture_warning
Rémi Verschelde
2024-07-22
1
-3
/
+11
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Fix warning printing for `VisualShaderNodeTextureParameter`
Yuri Rubinsky
2024-07-22
1
-3
/
+11
*
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Fix polyphonic audio streams with id > 1 cannot be stopped or changed (MSVC m...
David Trallero
2024-07-22
2
-7
/
+7
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*
Merge pull request #94498 from Chaosus/vs_fix_connection_bug
Rémi Verschelde
2024-07-18
1
-0
/
+1
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Fix internal connection count decreased if visual shader node removed
Yuri Rubinsky
2024-07-18
1
-0
/
+1
*
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Merge pull request #94497 from Chaosus/vs_rotation_by_axis
Rémi Verschelde
2024-07-18
1
-3
/
+11
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*
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Few fixes for `VisualShaderNodeRotationByAxis`
Yuri Rubinsky
2024-07-18
1
-3
/
+11
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Fix empty region in AtlasTexture
kobewi
2024-07-18
2
-21
/
+29
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*
Merge pull request #94362 from smix8/navpoly_unref_fix
Rémi Verschelde
2024-07-17
1
-0
/
+4
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*
Fix NavigationPolygon not updating consistently on rebakes
smix8
2024-07-14
1
-0
/
+4
*
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Add few new outputs to the visual shaders
Yuri Rubinsky
2024-07-12
1
-0
/
+2
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[Editor] Update font preview directly instead of invalidating property list.
bruvzg
2024-07-05
1
-1
/
+0
*
Merge pull request #93930 from Arnklit/short-animation-length-bezier-handle-fix
Rémi Verschelde
2024-07-04
2
-0
/
+15
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Clamp bezier handle length to half the length of animation
Kasper Frandsen
2024-07-04
2
-0
/
+15
*
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Merge pull request #93723 from KoBeWi/bandaid.tscn
Rémi Verschelde
2024-07-04
2
-0
/
+51
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Speed up scene group scanning for text scenes
kobewi
2024-06-29
2
-0
/
+51
*
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Fix AtlasTexture::draw_rect flipping for non-zero margin
kleonc
2024-07-01
1
-15
/
+8
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*
Use `PackedVector4Array` instead of float array for vec4 array uniform
Yuri Rubinsky
2024-06-28
1
-0
/
+15
*
GDScript: Enhance handling of cyclic dependencies
Pedro J. Estébanez
2024-06-26
1
-27
/
+32
*
Merge pull request #93426 from smix8/poly_good_locking
Rémi Verschelde
2024-06-22
2
-2
/
+47
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Fix thread-use causing navigation polygon data corruption
smix8
2024-06-21
2
-2
/
+47
*
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Allow BaseMaterial3D height/dither fade to work with Compatibility rendering
Hugo Locurcio
2024-06-22
1
-10
/
+8
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Merge pull request #93407 from smix8/lock_this_geometry_up
Rémi Verschelde
2024-06-21
4
-47
/
+109
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Fix thread-use causing navigation source geometry data corruption
smix8
2024-06-21
4
-47
/
+109
*
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Fix thread use causing navigation mesh data corruption
smix8
2024-06-21
2
-8
/
+42
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*
Improve SurfaceTool::generate_tangents UV error message
maski
2024-06-20
1
-1
/
+1
*
AnimatedTexture: Fix crash when loaded from a thread
Pedro J. Estébanez
2024-06-19
2
-1
/
+7
*
Add samples playback support
Adam Scott
2024-06-18
5
-3
/
+171
*
Fix bugs in visual shader varyings
Yuri Rubinsky
2024-06-16
2
-27
/
+35
*
Fix incorrect preview port in visual shader
Yuri Rubinsky
2024-06-14
1
-6
/
+1
*
Merge pull request #93127 from BlueCube3310/material-ready
Rémi Verschelde
2024-06-14
1
-1
/
+1
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