index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
scene
/
scene_string_names.h
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
renamed node path, closes #5691
Juan Linietsky
2017-08-05
1
-1
/
+1
*
Reworked translation system
Juan Linietsky
2017-06-28
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Added ability to change A-star cost function
Fabian Mathews
2017-04-01
1
-0
/
+3
*
fixed ClassDB inconsistencies
Karroffel
2017-03-13
1
-1
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-11
/
+11
*
Add emission_finished signal to Particles2D
Bojidar Marinov
2017-02-25
1
-0
/
+1
*
Renamed most signals so they refer to:
Juan Linietsky
2017-01-12
1
-20
/
+20
*
- _ready() callback only happens once now, if you want to receive it again, u...
Juan Linietsky
2017-01-10
1
-0
/
+2
*
Renamed finished to animation_finished, also passes the animation name when f...
Juan Linietsky
2017-01-08
1
-0
/
+1
*
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-0
/
+2
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Changed import workflow
Juan Linietsky
2016-05-27
1
-0
/
+6
*
-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
1
-0
/
+2
*
New reworked AnimatedSprite!
Juan Linietsky
2016-05-14
1
-0
/
+1
*
animation_started signal to AnimationPlayer
Jakub Grzesik
2016-04-14
1
-0
/
+1
*
Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classes
Bojidar Marinov
2016-04-06
1
-0
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-1
/
+11
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Changes to Light
Juan Linietsky
2015-04-03
1
-0
/
+1
*
Area2D can now detect overlap with other areas
Juan Linietsky
2015-03-17
1
-0
/
+7
*
support for 2D shadow casters
Juan Linietsky
2015-03-02
1
-0
/
+1
*
Fixes to GraphEdit:
Juan Linietsky
2015-01-08
1
-0
/
+1
*
Batch of Bugfixes
Juan Linietsky
2014-12-07
1
-0
/
+1
*
-fixes to vmethod for button
Juan Linietsky
2014-12-02
1
-0
/
+3
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-6
/
+6
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-0
/
+4
*
2D Animation Improvements
Juan Linietsky
2014-07-06
1
-0
/
+1
*
Light Baker!
Juan Linietsky
2014-06-11
1
-0
/
+3
*
More 3D Improvements
Juan Linietsky
2014-05-29
1
-0
/
+4
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+151
[prev]