Commit message (Expand) | Author | Age | Files | Lines | |
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* | -Ability to debug video memory usage | Juan Linietsky | 2015-10-21 | 2 | -1/+24 |
* | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-10-20 | 4 | -2/+217 |
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| * | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-10-19 | 41 | -499/+3502 |
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| | * | Add fill_degrees to limitate radial filling | MarianoGNU | 2015-10-18 | 2 | -7/+31 |
| | * | Merge branch 'master' of https://github.com/okamstudio/godot | MarianoGNU | 2015-10-17 | 20 | -32/+390 |
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| | * | | Add fill modes. Clockwise, Counter-CW and center-offset | MarianoGNU | 2015-10-17 | 2 | -2/+190 |
| * | | | -some fixes to where screen is read from rasterizer | Juan Linietsky | 2015-10-19 | 2 | -0/+3 |
* | | | | -work in progress implementation of NDEE's theme It's NOT DONE YET | Juan Linietsky | 2015-10-20 | 21 | -89/+131 |
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* | | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-10-17 | 12 | -308/+730 |
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| * \ \ | Merge pull request #2274 from MarianoGnu/master | Juan Linietsky | 2015-10-17 | 12 | -308/+730 |
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| | * | | Fix crash when using a Scalar Uniform node to GraphShader | MarianoGNU | 2015-10-17 | 1 | -4/+4 |
| | * | | Merge branch 'master' of https://github.com/okamstudio/godot | MarianoGNU | 2015-10-16 | 96 | -732/+4755 |
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| | * \ \ | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy | 2015-08-30 | 6 | -14/+102 |
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| | * | | | | Add missing icons, also make MSVC2010 happy | Mariano Javier Suligoy | 2015-08-30 | 2 | -173/+173 |
| | * | | | | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy | 2015-08-30 | 7 | -34/+161 |
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| | * | | | | | Compile shaders using default values. | Mariano Javier Suligoy | 2015-08-30 | 1 | -10/+77 |
| | * | | | | | Edit default values. WARNING!!! | Mariano Javier Suligoy | 2015-08-29 | 6 | -46/+131 |
| | * | | | | | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy | 2015-08-24 | 17 | -24/+254 |
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| | * \ \ \ \ \ | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy | 2015-08-09 | 1 | -2/+2 |
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| | * \ \ \ \ \ \ | Merge branch 'master' of https://github.com/okamstudio/godot | Mariano Javier Suligoy | 2015-08-03 | 9 | -14/+679 |
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| | * | | | | | | | | Delete selected nodes with the Delete key | Mariano Javier Suligoy | 2015-07-26 | 1 | -0/+7 |
| | * | | | | | | | | Little fix: don't create an empty undo/redo command when trying to add a seco... | Mariano Javier Suligoy | 2015-07-25 | 2 | -0/+11 |
| | * | | | | | | | | Duplicate GraphNode(s) [Control+D] | Mariano Javier Suligoy | 2015-07-25 | 4 | -9/+64 |
| | * | | | | | | | | Box selection for GraphNodes | Mariano Javier Suligoy | 2015-07-24 | 2 | -8/+90 |
| | * | | | | | | | | Fix tab indent | Mariano Javier Suligoy | 2015-07-20 | 5 | -954/+954 |
| | * | | | | | | | | Select and move multiple nodes at once | Mariano Javier Suligoy | 2015-07-19 | 7 | -839/+946 |
| | * | | | | | | | | Use popup menu to add new nodes to the shader graph editor in the last clicke... | Mariano Javier Suligoy | 2015-07-16 | 1 | -3/+11 |
* | | | | | | | | | | -fixes disability to remove instanced nodes when reopening scene. Fixes #2610 | Juan Linietsky | 2015-10-17 | 1 | -3/+3 |
* | | | | | | | | | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-10-17 | 6 | -19/+303 |
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| * | | | | | | | | | Merge pull request #1899 from guilhermefelipecgs/fix_#1897 | Juan Linietsky | 2015-10-17 | 1 | -11/+7 |
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| | * | | | | | | | | | Fix for scroll_to_line and search functions, fix #1897 | Guilherme Felipe | 2015-05-13 | 1 | -11/+7 |
| * | | | | | | | | | | Merge pull request #2330 from FEDE0D/parallax_fix | Juan Linietsky | 2015-10-17 | 2 | -1/+23 |
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| | * | | | | | | | | | | ParallaxBackground: added option to ignore camera zoom | Federico Pacheco | 2015-08-04 | 2 | -1/+23 |
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| * | | | | | | | | | | Merge pull request #2362 from AlexHolly/update-scene-tab-fix | Juan Linietsky | 2015-10-17 | 1 | -1/+9 |
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| | * | | | | | | | | | | close all parent PopupMenus fix | Alexander Holland | 2015-08-12 | 1 | -1/+9 |
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| * | | | | | | | | | | Merge pull request #2380 from StraToN/tabs-buttons | Juan Linietsky | 2015-10-17 | 2 | -6/+264 |
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| | * | | | | | | | | | | Added close button to tab. Added 4 display policies for this close button (sh... | Julian Murgia - StraToN | 2015-08-18 | 2 | -6/+264 |
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* | | | | | | | | | | | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-10-17 | 17 | -168/+2238 |
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| * | | | | | | | | | | Merge pull request #2455 from firefly2442/hide-menu-fix | Juan Linietsky | 2015-10-17 | 1 | -1/+3 |
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| | * | | | | | | | | | | hide opened menu when click on menu button | firefly2442 | 2015-09-08 | 1 | -1/+3 |
| * | | | | | | | | | | | Merge pull request #2481 from firefly2442/cppcheck-arrayindexthencheck | Juan Linietsky | 2015-10-17 | 1 | -1/+1 |
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| | * | | | | | | | | | | | ran cppcheck, fixed cases where array index is used before limits check | firefly2442 | 2015-10-12 | 1 | -1/+1 |
| * | | | | | | | | | | | | Merge pull request #2556 from volzhs/fix_miss_bind_findnode | Juan Linietsky | 2015-10-17 | 1 | -1/+1 |
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| | * | | | | | | | | | | | | fix miss bind for Node::find_node | volzhs | 2015-09-30 | 1 | -1/+1 |
| * | | | | | | | | | | | | | Merge pull request #2589 from eska014/add-raycast2d-type_mask | Juan Linietsky | 2015-10-17 | 2 | -1/+20 |
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| | * | | | | | | | | | | | | | Add type mask property to RayCast2D | eska | 2015-10-10 | 2 | -1/+20 |
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| * | | | | | | | | | | | | | Merge pull request #2594 from Biliogadafr/PinSoftness | Juan Linietsky | 2015-10-17 | 2 | -4/+30 |
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| | * | | | | | | | | | | | | Expose softness parameter of pin joint to the editor. | Biliogadafr | 2015-10-10 | 2 | -4/+30 |
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| * | | | | | | | | | | | | Merge branch 'master' of https://github.com/okamstudio/godot | reduz | 2015-10-16 | 9 | -41/+255 |
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| | * | | | | | | | | | | | -A little More control about pixel snapping in 2D | Juan Linietsky | 2015-10-13 | 2 | -0/+12 |