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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #53689 from reduz/remove-animation-transform3d-track
Rémi Verschelde
2021-10-13
10
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Remove animation 3D transform track, replace by loc/rot/scale tracks.
reduz
2021-10-12
10
-866
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+1117
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Merge pull request #53745 from KoBeWi/layerzzzzz
Rémi Verschelde
2021-10-13
1
-2
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+4
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Use z_index for TileMap layer darkening
kobewi
2021-10-13
1
-2
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+4
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Merge pull request #53683 from Chaosus/vs_previews
Rémi Verschelde
2021-10-13
4
-11
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+68
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Make port previews in visual shader visible in other shader modes
Yuri Roubinsky
2021-10-11
4
-11
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+68
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Merge pull request #53636 from KoBeWi/colorayer
Rémi Verschelde
2021-10-12
2
-9
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+36
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Add modulate property to TileMap layers
kobewi
2021-10-10
2
-9
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+36
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Merge pull request #53676 from Klowner/camera-get-pyramid-rid-shape-crash
Rémi Verschelde
2021-10-12
1
-0
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+1
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add failure condition for get_pyramid_shape_rid() when camera3d is not in tre...
Mark Riedesel
2021-10-11
1
-0
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+1
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Merge pull request #53712 from CakHuri/nullptr
Rémi Verschelde
2021-10-12
1
-1
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+1
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Replaced NULL with nullptr
M. Huri
2021-10-12
1
-1
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+1
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Fix some LGTM errors of "Multiplication result converted to larger type"
Aaron Franke
2021-10-12
2
-3
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+3
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Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...
Juan Linietsky
2021-10-11
11
-661
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+300
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Merge pull request #48332 from TokageItLab/implement-ping-pong
Rémi Verschelde
2021-10-11
11
-300
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+661
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implement ping-pong loop in animation
Tokage
2021-10-09
11
-300
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+661
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Fixes set_source_id not updating the next automatic source id
Gilles Roudière
2021-10-11
1
-0
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+2
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Merge pull request #53630 from timothyqiu/viewport-recursion
Rémi Verschelde
2021-10-11
1
-9
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+14
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Fix Viewport::handle_input_locally related infinite recursion
Haoyu Qiu
2021-10-10
1
-9
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+14
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Merge pull request #53641 from DeeJayLSP/audio_pitch_fix
Rémi Verschelde
2021-10-11
3
-3
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+3
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Allow AudioStreamPlayer(2D) to provide `pitch_scale` on playback
Douglas Leão
2021-10-10
3
-3
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+3
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Fix inline IME input not working in the empty LineEdit with the placeholder.
bruvzg
2021-10-11
1
-2
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+2
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Executing AcceptDialog.push_input no longer crashes
mashumafi
2021-10-09
1
-1
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+4
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Fix auto LOD generation for blendshapes.
Joan Fons
2021-10-09
2
-20
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+26
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Add a warning for Timer nodes with very low wait times
Hugo Locurcio
2021-10-09
2
-0
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+13
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Fix missing argument names in bindings
Rémi Verschelde
2021-10-09
15
-92
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+92
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Allow any floating-point value as a 3D rendering scale option
Hugo Locurcio
2021-10-08
2
-25
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+12
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Delete objects enqueued for deletion during SceneTree destruction
kleonc
2021-10-08
1
-1
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+5
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[Net] Add call_local argument to Node.rpc_config.
Fabio Alessandrelli
2021-10-08
2
-3
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+5
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Fix invisible tabs not being ignored in `Tabs`
Michael Alexsander
2021-10-07
1
-2
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+2
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Merge pull request #53522 from groud/read_only_tile_layout
Rémi Verschelde
2021-10-07
2
-0
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+10
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Set TileSet layout and half-offset as read-only when using square shape
Gilles Roudière
2021-10-07
2
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+10
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Merge pull request #53523 from Calinou/remove-occlusion-color
Rémi Verschelde
2021-10-07
2
-17
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+1
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Remove unimplemented `Environment.ambient_light_occlusion_color` property
Hugo Locurcio
2021-10-07
2
-17
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Merge pull request #53538 from Calinou/environment-ssr-fade-no-negative-values
Rémi Verschelde
2021-10-07
1
-2
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+2
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Clamp Environment's SSR fade-in and fade-out to positive values
Hugo Locurcio
2021-10-07
1
-2
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+2
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Merge pull request #53539 from Calinou/sky-material-color-no-alpha
Rémi Verschelde
2021-10-07
1
-7
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+7
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Don't allow translucent colors in built-in sky material properties
Hugo Locurcio
2021-10-07
1
-7
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+7
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Merge pull request #53543 from vnen/joint-waring-release
Rémi Verschelde
2021-10-07
1
-1
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+4
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Joint2D: Use boolean instead of warning string for validity test
George Marques
2021-10-07
1
-1
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+4
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Merge pull request #53525 from Calinou/comments-replace-visual-server
Rémi Verschelde
2021-10-07
3
-3
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+3
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Replace references to VisualServer in code comments with RenderingServer
Hugo Locurcio
2021-10-07
3
-3
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+3
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Remove debugging print from the VoxelGI baker
Hugo Locurcio
2021-10-07
1
-1
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+0
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Use loop instead of recursion when clearing proximity groups
Haoyu Qiu
2021-10-07
1
-7
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+3
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Merge pull request #53482 from timothyqiu/soft-body-ready
Camille Mohr-Daurat
2021-10-06
2
-3
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+4
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Re-prepare RenderingServer if SoftDynamicBody mesh changed
Haoyu Qiu
2021-10-06
2
-3
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+4
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Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
Rémi Verschelde
2021-10-06
6
-23
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+81
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Implemented SkeletonEditorGizmo
Silc Renew
2021-10-07
6
-23
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+81
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Merge pull request #53476 from Paulb23/breakpoint-move-up-fix
Rémi Verschelde
2021-10-06
2
-3
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+5
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Fix breakpointed_lines out of sync when removing lines above
Paulb23
2021-10-06
2
-3
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+5
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