| Commit message (Collapse) | Author | Age | Files | Lines |
... | |
|\ \ \ \ \ \ \ \ \ \
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | | |
Hide unused `exp_edit` from SpinBox's inspector
|
| | | | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \
| |_|_|/ / / / / / / /
|/| | | | | | | | | |
| | | | | | | | | | | |
Sort blend shapes in the inspector by ID instead of alphabetically
|
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | | |
Blend shapes (morph targets, shape keys) should be sorted by the physical order of the blend shapes, and that index should be converted to a name string.
|
|\ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | |
| | | | | | | | | | | |
| | | | | | | | | | | | |
Fix obstacle avoidance and 3D editor ignoring transform
|
| | |/ / / / / / / / /
| |/| | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | |
| | | | | | | | | | | |
| | | | | | | | | | | | |
Add `closed` property to `Curve3D`
|
| | | | | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | | |
Improve `TextureProgressBar.set_radial_initial_angle()` by removing loops
|
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | | |
Replace two while loops with fposmodp.
Document radial_initial_angle wrapping.
Add testcases for set_radial_initial_angle()
|
| |_|_|_|_|_|/ / / / / /
|/| | | | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | | |
HolonProduction/why-remove-this-in-the-first-place
Add back `AnimationPlayer.get_argument_options`
|
| | |_|/ / / / / / / / /
| |/| | | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | | |
Cleanup in undo in `TextEdit` and `LineEdit`
|
| | | | | | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \ \ \
| |_|/ / / / / / / / / / /
|/| | | | | | | | | | | |
| | | | | | | | | | | | | |
Use processed filter list for native dialogs.
|
| | |_|_|_|_|/ / / / / /
| |/| | | | | | | | | | |
|
|/ / / / / / / / / / / |
|
|\ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | |
| | | | | | | | | | | |
| | | | | | | | | | | | |
Allow more flexible adjustments of VisualInstance3D Lightmap Scale
|
| | | | | | | | | | | |
| | | | | | | | | | | |
| | | | | | | | | | | |
| | | | | | | | | | | |
| | | | | | | | | | | | |
Any floating-point value greater than 0.01 can now be used.
Prior to this change, only factors of 1×, 2× and 4× and 8× could be used.
|
|/ / / / / / / / / / / |
|
|\ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | |
| | | | | | | | | | | |
| | | | | | | | | | | | |
Ignore paste action if clipboard is empty
|
| | | | | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | |
| | | | | | | | | | | | |
| | | | | | | | | | | | | |
Add `advance_on_start` option to `NodeAnimation` to handle `advance(0)` for each `NodeAnimation`
|
| | | | | | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \ \ \
| |_|/ / / / / / / / / / /
|/| | | | | | | | | | | |
| | | | | | | | | | | | | |
Fix `capture_cache.animation` was not cached
|
| | | | | | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
Fix `total_visible_line_count` calculation when removing and clearing `TextEdit`'s text.
|
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
of `TextEdit`.
|
|\ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
CodeEdit: Fix line number margin
|
| | | | | | | | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
Fix `PopupMenu.id_focused` signal using index as ID
|
| | |_|_|_|_|_|_|_|_|/ / / / /
| |/| | | | | | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
Core: Fix `Callable.get_bound_arguments{,_count}()` return incorrect data
|
| | | | | | | | | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | |
Fix Skeleton doesn't update skin after deactivating modifiers when it has only one modifier
|
| | |_|_|_|_|/ / / / / / / / / /
| |/| | | | | | | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | |
Make use of NavigationObstacle2D's transform
|
| |/ / / / / / / / / / / / / / / |
|
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | |
Curve: Check for finiteness before performing calculations in `sample_baked()` functions
|
| | |_|_|_|_|_|_|_|_|/ / / / / /
| |/| | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
`sample_baked()` functions
|
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | |
Fix Spinbox display does not round properly when using decimal custom arrow steps
|
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | |
steps
|
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | |
Implement LookAtModifier3D
|
| | |_|_|_|_|_|_|_|_|_|_|/ / / / /
| |/| | | | | | | | | | | | | | | |
|
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | |
Fix a few more super calls in `get_configuration_warnings` methods
|
| | |_|_|/ / / / / / / / / / / / /
| |/| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | |
A few missed last pass and one incorrect from that pass
|
| |_|_|/ / / / / / / / / / / / /
|/| | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
Improves NavigationObstacle3D editing options inside the editor.
|
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | |
Fix `Button` minimum size when `disabled` is toggled.
|
| | |_|_|_|/ / / / / / / / / / /
| |/| | | | | | | | | | | | | | |
|