| Commit message (Collapse) | Author | Age | Files | Lines |
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Ensure minimal thickness for `RichTextLabel` underlines
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Fix `SpriteFrames` data loss on 3-to-4 conversion
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MewPurPur/add-missing-queue-redraw--oh-wait-that-barely-narrows-it-down
Fix Indent/Unindent without a selection not causing a redraw
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Remove visual limit for damping in CPUParticles
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Issue #56324 notes that you may can't set the damping property of
CPUParticles2D to anything more that 100 in the editor inspector
while you may set it to anything in code, this is considered a bug and
changed in this commit
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Add a custom icon for the `project.godot` file in the `EditorFileDialog`
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-Make sure the remap is created properly if never assigned before.
Fixes #72923. Supersedes #73066.
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Remove deprecated methods from Bone2D
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- also add them to the project convertor
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Reordering emitted signals in PopupMenu
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ItemList: Check if the index is out bounds before accessing the internal items
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The following keys may lead to the exception described above under certain conditions:
- ui_page_up
- ui_page_down
- ui_left
- ui_right
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Fix error spam when hovering minimap in the script editor
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Fix hanging if audiostream's pitch_scale is NaN
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Remove device-id restriction from `TouchScreenButton` input events
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Remove the restriction that only devices with id 0 are used
for `TouchScreenButton`-Input events.
This allows emulated events to be used for TouchScreenButton.
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According to reduz:
> [AnimatedTexture] should be removed together with ProxyTexture, its just
> not efficient at all in Vulkan and causes invalidation of all descriptor
> sets depending on it
> it was needed mostly for animated tilemaps, but nowadays there is not a lot
> of reason for it
Marking AnimatedTexture as deprecated accordingly, until we reach consensus
for removing it completely.
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Tweak NavigationAgent3D defaults
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Tweaks default values for NavigationAgent3D to work better out of the box within a new 3D project.
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`draw_dashed_line`.
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Only include emission when enabled in material during VoxelGI bake
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Fixed scene name can be saved as extension only
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Fixes #69768.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
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Fix Color Picking
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With the 4.x-introduction of Windows the previous method for
color picking was no longer working.
This PR uses the following approach to reintroduce color-picking.
When the Color-Picking-Button is pressed, a quasi-screenshot of the
Window-content is created and displayed in a new Popup-Window.
This new Window allows selecting colors by Mouse-Click.
A Preview of the targeted Color is also displayed.
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Fix AnimatedTexture inconsistency when setting frame
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Add dash and step size checks to draw_dashed_line.
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Fix crash with AspectRatioContainer and TextureRect
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Fix width determination of non-trimmed, non-wrapped labels
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In other words, exclude trimmable labels from the special logic used for non-wrapping ones, since they are not expected to dictate their width authoritatively.
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Add NavigationLink helper functions for global positions
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Adds helper functions to set the links start and end position with global positions or get them as global positions.
Adds global start and end position for the navigation link to the 'link_reached' signal of NavigationAgent. That signal gets emitted when a navigation link waypoint is reached. Requires that 'owner' meta data is enabled on the NavigationAgent.
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Add missing i18n in tiles editor
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