Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Improve consistancy of NavigationRegion setters | Josh Jones | 2022-09-21 | 4 | -17/+58 |
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* | Merge pull request #66213 from KoBeWi/not_right_but_works™ | Rémi Verschelde | 2022-09-21 | 1 | -14/+2 |
|\ | | | | | | | Remove duplicate code in ItemList | ||||
| * | Remove duplicate code in ItemList | kobewi | 2022-09-21 | 1 | -14/+2 |
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* | | Merge pull request #66210 from Rindbee/fix-font-string-size | Rémi Verschelde | 2022-09-21 | 1 | -5/+7 |
|\ \ | | | | | | | | | | Let the cached `TextLine` reset the width in `get_string_size` | ||||
| * | | Let the cached `TextLine` reset the width in `get_string_size` | Rindbee | 2022-09-21 | 1 | -5/+7 |
| |/ | | | | | | | | | Previously, the cached `TextLine` would set the width in `draw_string`, but not in `get_string_size`, which resulted in unexpected results returned by `get_string_size` in some cases. | ||||
* / | Tree recursive folding | Ninni Pipping | 2022-09-21 | 2 | -2/+86 |
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* | Merge pull request #66183 from KoBeWi/ARE_YOU_READY | Rémi Verschelde | 2022-09-21 | 1 | -1/+1 |
|\ | | | | | | | Set scene tiles' position before adding them | ||||
| * | Set scene tiles' position before adding them | kobewi | 2022-09-21 | 1 | -1/+1 |
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* | | Merge pull request #64359 from Mickeon/rename-camera-rotating | Rémi Verschelde | 2022-09-21 | 2 | -12/+12 |
|\ \ | | | | | | | | | | Reverse Camera2D.`rotating` to `ignore_rotation` | ||||
| * | | Reverse Camera2D.`rotating` to `ignore_rotation` | Micky | 2022-09-21 | 2 | -12/+12 |
| | | | | | | | | | | | | | | | | | | `rotating` is misleading, as Camera2D is affected by `rotation` and `global_rotation` like any other Node2D Updates description in the docs, as well. | ||||
* | | | Merge pull request #65828 from rburing/body_state_sync_callable | Rémi Verschelde | 2022-09-21 | 2 | -32/+7 |
|\ \ \ | | | | | | | | | | | | | make `body_set_state_sync_callback` take a `Callable` | ||||
| * | | | PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take ↵ | Ricardo Buring | 2022-09-15 | 2 | -32/+7 |
| | | | | | | | | | | | | | | | | | | | | | | | | a Callable Prefer Callable to a C-style callback. This is helpful for GDExtension. | ||||
* | | | | Merge pull request #66126 from RedMser/shortcut-context-inspector | Rémi Verschelde | 2022-09-21 | 2 | -2/+2 |
|\ \ \ \ | |_|_|/ |/| | | | | | | | Fix editing `shortcut_context` in inspector | ||||
| * | | | Fix #66062: editing shortcut_context in inspector | RedMser | 2022-09-19 | 2 | -2/+2 |
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* | | | | Merge pull request #66064 from kleonc/sprite3d-fix-drawing-with-vertical-margins | Rémi Verschelde | 2022-09-20 | 2 | -317/+186 |
|\ \ \ \ | | | | | | | | | | | `Sprite3D`/`AnimatedSprite3D` Fix drawing `AtlasTexture`s with vertical margins differently than in 2D | ||||
| * | | | | `SpriteBase3D` Fix drawing AtlasTextures with vertical margins differently ↵ | kleonc | 2022-09-18 | 1 | -0/+18 |
| | | | | | | | | | | | | | | | | | | | | than in 2D | ||||
| * | | | | Move duplicated drawing code from `Sprite3D`/`AnimatedSprite3D` to ↵ | kleonc | 2022-09-18 | 2 | -317/+168 |
| | | | | | | | | | | | | | | | | | | | | `SpriteBase3D` | ||||
* | | | | | Merge pull request #63740 from Faless/net/4.x_http_request_decompress | Rémi Verschelde | 2022-09-20 | 2 | -62/+67 |
|\ \ \ \ \ | |_|_|_|/ |/| | | | | [HTTP] Implement streaming decompression. | ||||
| * | | | | [HTTPRequest] Cleanup, refactor deferred call. | Fabio Alessandrelli | 2022-09-20 | 2 | -26/+27 |
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| * | | | | [HTTPRequest] Body streaming decompresison. | Fabio Alessandrelli | 2022-09-20 | 2 | -38/+42 |
| | | | | | | | | | | | | | | | | | | | | Using a StreamPeerGZIP (which acts as a ringbuffer). | ||||
* | | | | | Merge pull request #66068 from bruvzg/rtl_fx_connected | Rémi Verschelde | 2022-09-19 | 2 | -23/+51 |
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | | [RTL] Add option to apply built-in effects to the individual connected glyphs. | ||||
| * | | | | | [RTL] Add option to apply built-in effects to the individual connected glyphs. | bruvzg | 2022-09-19 | 2 | -23/+51 |
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* | | | | | | Merge pull request #66112 from Zylann/get_configuration_warnings_psa | Rémi Verschelde | 2022-09-19 | 122 | -197/+195 |
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Change return type of `get_configuration_warnings` to `PackedStringArray` | ||||
| * | | | | | | Change return type of `get_configuration_warnings` to `PackedStringArray` | Marc Gilleron | 2022-09-19 | 122 | -197/+195 |
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* | | | | | | Merge pull request #65918 from clayjohn/quadmesh | Rémi Verschelde | 2022-09-19 | 2 | -1/+13 |
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Add QuadMesh back as a subclass of PlaneMesh. | ||||
| * | | | | | | Add QuadMesh back as a subclass of PlaneMesh. | clayjohn | 2022-09-19 | 2 | -1/+13 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This simplifies the creation of billboarded meshes without any code overhead. | ||||
* | | | | | | | Increases the number of maximum detected collisions | fabriceci | 2022-09-19 | 1 | -1/+1 |
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* | | | | | | Merge pull request #64728 from fabriceci/only-report-recovery-for-floor-snapping | Rémi Verschelde | 2022-09-19 | 2 | -10/+4 |
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Turn on recovery as collisions only for floor snapping | ||||
| * | | | | | | Turn on recovery as collisions only for floor snapping as this leads to ↵ | fabriceci | 2022-09-18 | 2 | -10/+4 |
| | |/ / / / | |/| | | | | | | | | | | | | | | | | unwanted behaviour for other surface than the floor. | ||||
* | | | | | | Merge pull request #66104 from Zylann/notification_local_transform_changed | Rémi Verschelde | 2022-09-19 | 1 | -0/+1 |
|\ \ \ \ \ \ | |_|_|_|/ / |/| | | | | | | | | | | | Expose Node3D `NOTIFICATION_LOCAL_TRANSFORM_CHANGED` | ||||
| * | | | | | Expose `NOTIFICATION_LOCAL_TRANSFORM_CHANGED` | Marc Gilleron | 2022-09-19 | 1 | -0/+1 |
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* / / / / | Make the inner TabBar in a TabContainer behave as if it were in a Container | Rindbee | 2022-09-18 | 1 | -2/+2 |
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* | | | | Merge pull request #44143 from KoBeWi/callable_multiplayer | Rémi Verschelde | 2022-09-18 | 2 | -3/+4 |
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| * | | | | Port remaining connections to callable_mp | Tomasz Chabora | 2022-09-18 | 2 | -3/+4 |
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* | | | | | Merge pull request #66018 from Mickeon/fix-animated-sprite-outdated-warning | Rémi Verschelde | 2022-09-18 | 1 | -1/+1 |
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | | Fix outdated warning in AnimatedSprite2D | ||||
| * | | | | | Fix outdated warning in AnimatedSprite2D | Micky | 2022-09-18 | 1 | -1/+1 |
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* | | | | | | Merge pull request #66012 from Rindbee/fix-TabContainer-minimum_size | Rémi Verschelde | 2022-09-18 | 1 | -5/+6 |
|\ \ \ \ \ \ | |/ / / / / |/| | | | | | | | | | | | Fix minimum size calculation for `TabContainer` | ||||
| * | | | | | Fix minimum size calculation for TabContainer | Rindbee | 2022-09-18 | 1 | -5/+6 |
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* | | | | | Merge pull request #65931 from ↵ | Rémi Verschelde | 2022-09-18 | 4 | -16/+16 |
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | fabriceci/add-recovery-as-collision-in-low-level-methods Add recovery_as_collision in move_and_collide/test_move | ||||
| * | | | | | Add recovery_as_collision in move_and_collide/test_move | fabriceci | 2022-09-17 | 4 | -16/+16 |
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* | | | | | Merge pull request #58567 from madmiraal/fix-26470 | Rémi Verschelde | 2022-09-18 | 3 | -11/+7 |
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | | Remove ParallaxLayer's invalid dependence on screen_offset | ||||
| * | | | | | Remove ParallaxLayer's invalid dependence on screen_offset | Marcel Admiraal | 2022-02-26 | 3 | -11/+7 |
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* | | | | | | Merge pull request #65929 from bruvzg/rtl_theme_font_change | Rémi Verschelde | 2022-09-18 | 2 | -10/+56 |
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Fix RichTextLabel not updating on theme/theme override change until text is updated. | ||||
| * | | | | | | Fix RichTextLabel not updating on theme/theme override change until text is ↵ | bruvzg | 2022-09-16 | 2 | -10/+56 |
| | |_|_|/ / | |/| | | | | | | | | | | | | | | | | updated. | ||||
* | | | | | | Changed the rest definition of SkeletonProfileHumanoid thumb | Silc Renew | 2022-09-18 | 3 | -4/+4 |
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* | | | | | Tweak LightmapGI defaults to be closer to the CPU lightmapper | Hugo Locurcio | 2022-09-16 | 2 | -6/+7 |
|/ / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Use 3 bounces by default. - Enable environment lighting from the scene by default. - This is not done in `3.x` for compatibility with existing projects, but it makes sense to do this by default since pretty much all outdoor scenes benefit from this. - Set the custom environment color to white (like ReflectionProbe). - Its default energy is still 0, so it's invisible by default. - Enable the generation of dynamic object probes by default. - Tweak the `max_texture_size` property hint for better usability. - Improve error messages when passing invalid sizes to `LightmapGI.set_max_texture_size()`. | ||||
* | / / | Fix crash when playing Tween right after finishing | kobewi | 2022-09-16 | 1 | -0/+1 |
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* | | | Merge pull request #65873 from Chaosus/fix_uniform_sorting | Rémi Verschelde | 2022-09-16 | 2 | -25/+16 |
|\ \ \ | | | | | | | | | | | | | Fix sorting of uniform items in the material properties | ||||
| * | | | Fix sorting of uniform items in the material properties | Yuri Rubinsky | 2022-09-16 | 2 | -25/+16 |
| | | | | | | | | | | | | | | | | | | | | Co-authored-by: Chia-Hsiang Cheng <garychia@users.noreply.github.com> | ||||
* | | | | Merge pull request #65496 from MinusKube/popup-capture-mouse-bug | Rémi Verschelde | 2022-09-16 | 3 | -15/+1 |
|\ \ \ \ | | | | | | | | | | | | | | | | Fix MOUSE_MODE_CAPTURED not working correctly with popups |