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* Merge pull request #34779 from timothyqiu/tree-hscrollRémi Verschelde2020-01-031-21/+43
|\ | | | | Better horizontal scroll for Tree
| * Better horizontal scroll for TreeHaoyu Qiu2020-01-031-21/+43
| | | | | | | | | | * Adds pan gesture support for horizontal scroll. * Scrolls horizontally when needed to ensure cursor visiblility.
* | Add a shorthand for setting the exit code using `SceneTree::quit()`Hugo Locurcio2020-01-032-5/+9
|/ | | | | | This reduces the amount of code required to exit a process with a non-zero exit code. This pattern is also found in most other programming languages.
* Clears button mask before activating menu itemHaoyu Qiu2020-01-031-0/+1
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* Update Camera.project_position to not return get_global_transform().origin ↵SIYU FU2020-01-021-2/+1
| | | | if projection mode is orthogonal
* Fix wrong disconnect in callback in VisibilityNotifier 3DАлександр Растриженков2020-01-022-3/+0
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* Merge pull request #34720 from Calinou/light-gizmo-color-by-lightRémi Verschelde2020-01-021-0/+2
|\ | | | | Tint 3D light gizmos using the light's color
| * Tint 3D light gizmos using the light's colorHugo Locurcio2020-01-011-0/+2
| | | | | | | | | | This makes navigation more convenient in the 3D viewport, especially when using the unshaded display mode.
* | Merge pull request #34737 from timothyqiu/tree-item-offsetRémi Verschelde2020-01-021-1/+4
|\ \ | | | | | | Fixes Tree item offset when root is hidden
| * | Fixes Tree item offset when root is hiddenHaoyu Qiu2020-01-021-1/+4
| | | | | | | | | | | | Before this fix, one vseparation is counted for a hidden root item.
* | | Merge pull request #34735 from YeldhamDev/texturerect_code_formatRémi Verschelde2020-01-021-14/+19
|\ \ \ | |/ / |/| | Minor code formatting in TextureRect file
| * | Minor code formatting in TextureRect fileMichael Alexsander2020-01-011-14/+19
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* | | Ensures cursor visible for Tree with titleHaoyu Qiu2020-01-011-1/+6
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* | Merge pull request #34724 from timothyqiu/tree-rightRémi Verschelde2020-01-011-2/+1
|\ \ | | | | | | Fixes behavior of right arrow key in Tree
| * | Fixes behavior of right arrow key in TreeHaoyu Qiu2020-01-011-2/+1
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* | Merge pull request #34654 from Calinou/colorpicker-move-preview-under-pickerRémi Verschelde2020-01-011-14/+14
|\ \ | | | | | | Move the ColorPicker preview under the picker area
| * | Move the ColorPicker preview under the picker areaHugo Locurcio2019-12-281-14/+14
| | | | | | | | | | | | | | | | | | | | | | | | This moves it to be closer to the sliders, which in turn makes it easier for the user to preview the color. This also makes it clearer that the Pick button can only pick colors in the editor window, not outside.
* | | Merge pull request #34665 from timothyqiu/camera-fovRémi Verschelde2020-01-011-0/+2
|\ \ \ | | | | | | | | Clamps fov/size for Camera gizmo
| * | | Clamps fov/size for Camera gizmoHaoyu Qiu2019-12-291-0/+2
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* | / Update copyright statements to 2020Rémi Verschelde2020-01-01412-824/+824
| |/ |/| | | | | | | | | | | | | | | | | | | Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
* | Merge pull request #34633 from qarmin/lineedit_signalRémi Verschelde2019-12-311-1/+3
|\ \ | | | | | | Don't try to connect "text_entered" signal to nodes other than LineEdit
| * | Don't try to connect "text_entered" signal to nodes other than LineEditRafał Mikrut2019-12-271-1/+3
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* | | Merge pull request #34612 from timothyqiu/item-listRémi Verschelde2019-12-311-4/+4
|\ \ \ | | | | | | | | Improves ItemList documentation
| * | | Improves ItemListHaoyu Qiu2019-12-311-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | * Adds range hint for integer properties * Adds missing descriptions in documentation * Updates some method descriptions to match the actual behavior * Fixes second param name of `set_item_icon_transposed` from `rect` to `transposed`
* | | | Fix argument type in set_follow_focus()Tomasz Chabora2019-12-302-2/+2
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* | | Merge pull request #34572 from KoBeWi/I_give_upRémi Verschelde2019-12-302-0/+21
|\ \ \ | | | | | | | | Make new ScrollContainer focus behavior optional
| * | | Make new ScrollContainer focus behavior optionalTomasz Chabora2019-12-302-0/+21
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* | | Merge pull request #34653 from YeldhamDev/optionbutton_margin_autoRémi Verschelde2019-12-302-6/+16
|\ \ \ | | | | | | | | Make OptionButton itself take into account the arrow margin instead of relying on the theme
| * | | Revert "Merge pull request #34315 from ↵Michael Alexsander2019-12-281-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | YeldhamDev/editor_theme_optionbutton_arrow" This reverts commit 0da0eec6cc42066626f867079700c10737092217, reversing changes made to ec97535ea34456607c0c53607d41e34f272890ec.
| * | | Make OptionButton itself take into account the arrow margin instead of ↵Michael Alexsander2019-12-281-2/+12
| |/ / | | | | | | | | | relying on the theme
* | | Merge pull request #34659 from Calinou/improve-timer-wait-time-hintRémi Verschelde2019-12-301-1/+1
|\ \ \ | | | | | | | | Improve the Timer wait time property hint
| * | | Improve the Timer wait time property hintHugo Locurcio2019-12-281-1/+1
| |/ / | | | | | | | | | | | | - Make it possible to enter more precise values (up to 3 decimals). - Make it possible to enter values above 4096.
* | | Merge pull request #34582 from timothyqiu/forward-declRémi Verschelde2019-12-301-0/+1
|\ \ \ | | | | | | | | Cleans up headers included in editor_node.h
| * | | Cleans up headers included in editor_node.hHaoyu Qiu2019-12-241-0/+1
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* | | Merge pull request #34563 from Paulb23/23751_extra_line_indentRémi Verschelde2019-12-301-0/+1
|\ \ \ | | | | | | | | Fixed selection indent taking an additional line
| * | | Fixed selection indent taking an additional linePaulb232019-12-231-0/+1
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* | | Merge pull request #34561 from NoFr1ends/fix-disconnect-in-theme-changeRémi Verschelde2019-12-301-1/+1
|\ \ \ | |/ / |/| | Fix issue with disconnecting events when font changes
| * | Fix issue with disconnecting events when font changesJonas Bernemann2019-12-231-1/+1
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* | | i18n: Sync translations with Weblate + update templateRémi Verschelde2019-12-221-1/+1
| | | | | | | | | | | | | | | Also fix a few stray clang-format formatting errors that passed through CI unnoticed.
* | | Merge pull request #34516 from Faless/debugger/output_buffer_sizeRémi Verschelde2019-12-221-1/+1
|\ \ \ | | | | | | | | Correct size for PacketPeerStream in Debugger.
| * | | Correct size for PacketPeerStream in Debugger.Fabio Alessandrelli2019-12-211-1/+1
| |/ / | | | | | | | | | | | | We wanted 8 MiB but we were getting 16 MiB (minus 4 bytes for the separator). We are now getting 8 MiB minus 4 bytes for encoding.
* | | Merge pull request #34488 from nekomatata/style_box_flat_aaRémi Verschelde2019-12-221-40/+39
|\ \ \ | |_|/ |/| | Fixed StyleBoxFlat border size with aa on
| * | Fixed StyleBoxFlat border size with aa onPouleyKetchoupp2019-12-201-40/+39
| | | | | | | | | | | | | | | | | | The different Rect used to draw rings were wrongly calculated when anti-aliasing was enabled. Also getting rid of some overlapping glitches when using transparent colors for the filling or borders. Fixes #34104
* | | Add a range property hint for the number of contacts reportedHugo Locurcio2019-12-212-2/+2
| |/ |/| | | | | This closes #34505.
* | Encodes property names properly in project.godotHaoyu Qiu2019-12-201-16/+2
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* | Revert "Allow tab key to be used for shortcuts"Rémi Verschelde2019-12-181-2/+2
| | | | | | | | | | | | | | This reverts commit cafb888361eba08297dd88b18dc71f4d418525c0. Fixes #34405. Reopens #8799, #24064.
* | Use global transform when calculating scrollTomasz Chabora2019-12-171-2/+6
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* | Use an internal skin unless one is supplied by user, fixes #32766Juan Linietsky2019-12-162-3/+5
| | | | | | | | Even though this fixes the issue, the broken Skin resource in the inherited scene mesh will remain, it needs to be erased manually.
* | Merge pull request #34246 from tygree/nan-in-sprite-fixRémi Verschelde2019-12-161-0/+3
|\ \ | | | | | | Fixed a bug within sprite.cpp that caused a nan value to appear
| * | Fixed a bug within sprite.cpp that caused nan values to appear when a ↵Tyler Greenwood2019-12-161-0/+3
| | | | | | | | | | | | texture had zero area