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Redot Engine – Multi-platform 2D and 3D game engine
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eq.cpp
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Author
Age
Files
Lines
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
Aaron Franke
2021-01-09
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-4
/
+7
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-18
/
+0
*
Silence EQ::Band::c1, c2 and c3 may be used uninitialized warnings.
Marcel Admiraal
2020-05-12
1
-0
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Fix 'r1' (and r2) may be used uninitialized warning in eq.cpp.
Marcel Admiraal
2019-11-08
1
-1
/
+3
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-4
/
+4
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-86
/
+59
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
1
-10
/
+30
*
Fix msvc compile error
sanikoyes
2017-02-07
1
-1
/
+1
*
Use constants from math_funcs rather than unstandardized C++ constants.
Ray Koopa
2017-01-24
1
-16
/
+17
*
WIP new AudioServer, with buses, effects, etc.
Juan Linietsky
2017-01-21
1
-0
/
+218