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path: root/servers/audio_server.cpp
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* Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky2017-11-251-5/+5
* Merge pull request #12014 from hi-ogawa/fix-video-playbackRémi Verschelde2017-11-131-0/+2
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| * Fix video playbackMatt Hughes2017-10-141-0/+2
* | Improved WASAPI driver logic when devices are connected or disconnectedMarcelo Fernandez2017-10-311-1/+1
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* Rename pos to position in user facing methods and variablesletheed2017-09-201-2/+2
* Merge pull request #11252 from marcelofg55/fix_noaudio_crashRémi Verschelde2017-09-171-0/+39
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| * Fix crash when no audio driver is availableMarcelo Fernandez2017-09-131-0/+39
* | Merge pull request #11230 from maxim-sheronov/fix_enum_bindingsThomas Herzog2017-09-151-0/+4
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| * Fix enums bindingsMaxim Sheronov2017-09-131-0/+4
* | Fixed issues with surround sound on audio serverMarcelo Fernandez2017-09-121-18/+31
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* Fix various assorted warningsHein-Pieter van Braam2017-09-081-1/+2
* Corrections to audio buffer size calculationsMarcelo Fernandez2017-09-011-0/+23
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-2/+2
* -Volume sliders, mute, solo and fx bypass are functional, closes #9021Juan Linietsky2017-08-181-13/+61
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-4/+4
* Fix double finalisation of audio driversMarcelo Fernandez2017-08-021-2/+3
* Fix AudioServer::finish not getting called while quittingMarcelo Fernandez2017-08-011-1/+2
* Clang-formatting *.cpp and *.h (some files excluded)Poommetee Ketson2017-07-221-1/+1
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-1/+1
* Add object type hint for docsPoommetee Ketson2017-07-191-2/+2
* Added get_bus_index to AudioServerBruno Lourenço2017-07-101-0/+10
* Refactor 'treshold' to 'threshold'Poommetee Ketson2017-07-081-2/+2
* AudioServer: Set singleton to NULL when destructedIgnacio Etcheverry2017-04-271-0/+1
* Fix crash on exit.Andreas Haas2017-04-101-0/+4
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Fix typos in source code using codespellRémi Verschelde2017-03-241-1/+1
* fixed ClassDB inconsistenciesKarroffel2017-03-131-15/+15
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-454/+373
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-32/+32
* Audio bus editing is COMPLETE!Juan Linietsky2017-01-251-0/+281
* Ability to delete, drag and drop audio buses!Juan Linietsky2017-01-231-9/+91
* Added Audio Limiter bus effect, and sidechain ability to compressor.Juan Linietsky2017-01-221-1/+8
* WIP new AudioServer, with buses, effects, etc.Juan Linietsky2017-01-211-31/+583
* Oops! Audio engine has vanished :DJuan Linietsky2017-01-151-110/+205
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-5/+5
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-46/+46
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* set_signed_data now works correctly on pcm8 samples.Ovnuniarchos2016-01-211-14/+39
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Add missing argument names in GDScript bindingsRémi Verschelde2015-12-281-1/+1
* Expose AudioServer::free(RID rid) as AudioServer::free_rid(RID rid)Fabio Alessandrelli2015-11-021-1/+1
* Fixed theora playback. Removed theoraplayer.Juan Linietsky2015-09-261-0/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+178