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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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servers
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display_server.h
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Author
Age
Files
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*
doc: Sync classref with current source
Rémi Verschelde
2020-05-20
1
-1
/
+1
*
Fix Android LineEdit editing bugs
SkyJJ
2020-05-16
1
-1
/
+1
*
Rename InputFilter back to Input
Rémi Verschelde
2020-04-28
1
-5
/
+5
*
Display Server support
PouleyKetchoupp
2020-04-08
1
-1
/
+1
*
Fix Clang warnings on Windows
Rémi Verschelde
2020-04-01
1
-0
/
+4
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-1
/
+1
*
DisplayServer: Fix registration of GetRenderingDriversFunction
Rémi Verschelde
2020-03-27
1
-4
/
+6
*
Add macOS DisplayServer implementation.
bruvzg
2020-03-26
1
-5
/
+29
*
Implemented drag and drop across windows, both OS and embedded.
Juan Linietsky
2020-03-26
1
-1
/
+6
*
Reworked tooltips to use the popup system.
Juan Linietsky
2020-03-26
1
-1
/
+3
*
Popups have also been converted to windows
Juan Linietsky
2020-03-26
1
-0
/
+1
*
Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Separate DisplayServer from OS on Windows
Juan Linietsky
2020-03-26
1
-0
/
+1
*
Support for transient windows
Juan Linietsky
2020-03-26
1
-0
/
+3
*
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
1
-5
/
+20
*
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
1
-1
/
+3
*
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
1
-14
/
+71
*
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
1
-0
/
+273
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