| Commit message (Expand) | Author | Age | Files | Lines |
| * | Make query checks less agressive, fixes #24694 | Juan Linietsky | 2019-03-02 | 1 | -13/+8 |
| * | Fixed bugs in test body motion and removed unnecesary test in move_and_slide.... | Juan Linietsky | 2019-02-21 | 1 | -0/+11 |
| * | Merge pull request #26103 from nekomatata/area2d-rectangle-collision-fix | Rémi Verschelde | 2019-02-21 | 1 | -2/+5 |
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| | * | Area2d rectangle collision check doesn't ignore the first pixel row and colum... | PouleyKetchoupp | 2019-02-21 | 1 | -2/+5 |
| * | | Add -Wshadow=local to warnings and fix reported issues. | marxin | 2019-02-20 | 2 | -13/+13 |
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| * | Skip disabled shape when getting rest info. Fixes #25941 | Juan Linietsky | 2019-02-16 | 1 | -0/+4 |
| * | Support multiple ray shapes in kinematicbody, fixes #25050 | Juan Linietsky | 2019-02-16 | 1 | -7/+15 |
| * | Add a minimum treshold for acquiring rest contacts to avoid numerical precisi... | Juan Linietsky | 2019-02-16 | 2 | -0/+11 |
| * | Allow kinematic bodies without shapes to still move, fixes #24775 | Juan Linietsky | 2019-02-16 | 1 | -0/+4 |
| * | Make ray shapes not work with OWC. They don't make practical sense together. ... | Juan Linietsky | 2019-02-16 | 1 | -3/+12 |
| * | Core: Ensure classes match their header filename | Rémi Verschelde | 2019-02-12 | 1 | -1/+1 |
| * | Fixed OWC for rigid bodies, closes #25732 | Juan Linietsky | 2019-02-12 | 1 | -2/+2 |
| * | Cleanup after @reduz :) | Rémi Verschelde | 2019-01-21 | 1 | -1/+0 |
| * | -Re-added margins in one way collision (made in a more user friendly way than... | Juan Linietsky | 2019-01-18 | 6 | -8/+27 |
| * | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 33 | -66/+66 |
| * | fixes crash when Body2DSW doesn't have space | hedin | 2018-12-27 | 1 | -0/+1 |
| * | Disabled CollisionShape and CollisionShape2D are not processed now | Stanislav | 2018-12-12 | 2 | -0/+8 |
| * | -Make sure monitorable cant be flipped while flushing queries, fixes #17330 | Juan Linietsky | 2018-11-16 | 3 | -0/+27 |
| * | Ensure that even at slow speed, you will always get collision using kinematic... | Juan Linietsky | 2018-11-14 | 1 | -53/+58 |
| * | Make sure rotated shapes with one way direction collisions work, fixes #12791 | Juan Linietsky | 2018-11-10 | 2 | -13/+22 |
| * | 2D Rigid Body CCD should work again, fixes #6664 | Juan Linietsky | 2018-11-08 | 1 | -2/+1 |
| * | Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers | Juan Linietsky | 2018-11-07 | 7 | -1/+71 |
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| | * | Fix picking in CanvasLayer | Pedro J. Estébanez | 2018-08-25 | 7 | -1/+71 |
| * | | <fales> end of the week ;-) | Juan Linietsky | 2018-11-03 | 1 | -1/+1 |
| * | | Fix condition test | Juan Linietsky | 2018-11-03 | 1 | -2/+2 |
| * | | Simple workaround to make one way moving platforms work, fixes #9399 | Juan Linietsky | 2018-11-02 | 1 | -0/+13 |
| * | | -Fix problem in OWC logic closes #11357 | Juan Linietsky | 2018-11-02 | 2 | -9/+37 |
| * | | Merge pull request #22933 from SeleckyErik/issue-9148 | Juan Linietsky | 2018-11-01 | 1 | -2/+2 |
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| | * | | Fixed non-monitorable areas triggering overlap | Erik | 2018-10-11 | 1 | -2/+2 |
| * | | | Merge pull request #22779 from Superwaitsum/LimitSettings | Rémi Verschelde | 2018-10-25 | 2 | -0/+5 |
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| | * | | Add some limits on the Editor Settings | Superwaitsum | 2018-10-24 | 2 | -0/+5 |
| * | | | Remove redundant "== false" code | Aaron Franke | 2018-10-06 | 1 | -1/+1 |
| * | | | Remove redundant "== true" code | Aaron Franke | 2018-10-06 | 1 | -1/+1 |
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| * | | Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wr... | Rémi Verschelde | 2018-09-27 | 1 | -8/+8 |
| * | | Merge pull request #21982 from luzpaz/misc-typos | Rémi Verschelde | 2018-09-13 | 1 | -1/+1 |
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| | * | | Misc. typos | luz.paz | 2018-09-12 | 1 | -1/+1 |
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| * / | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 15 | -23/+23 |
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| * | Make some debug prints verbose-only, remove others | Rémi Verschelde | 2018-08-24 | 5 | -65/+4 |
| * | Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability... | Juan Linietsky | 2018-08-21 | 2 | -20/+30 |
| * | add project method to Vector2/3 | Thomas Herzog | 2018-08-16 | 1 | -1/+1 |
| * | [Core] Completely kill math_2d.h, change includes | Aaron Franke | 2018-08-11 | 1 | -1/+1 |
| * | Merge pull request #20381 from AndreaCatania/phymat_2 | Juan Linietsky | 2018-08-07 | 6 | -79/+2 |
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| | * | Removed physics material combination mode. Added rough and absorbent paramete... | Andrea Catania | 2018-08-07 | 6 | -79/+2 |
| * | | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam | 2018-07-26 | 5 | -24/+24 |
| * | | Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respecti... | Tiger Caldwell | 2018-07-24 | 4 | -2/+64 |
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| * | Merge pull request #12403 from AndreaCatania/phymat | Juan Linietsky | 2018-07-23 | 6 | -2/+87 |
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| | * | Implemented physics material | AndreaCatania | 2018-05-11 | 6 | -2/+87 |
| * | | Further fixes to KinematicBody2D API, support for sync motion in moving objects | Juan Linietsky | 2018-07-17 | 1 | -1/+9 |
| * | | -Added support for raycast in KinematicBody2D | Juan Linietsky | 2018-07-16 | 7 | -13/+193 |
| * | | Merge pull request #18349 from Gorgexpress/master | Max Hilbrunner | 2018-05-26 | 1 | -1/+4 |
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