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Redot Engine – Multi-platform 2D and 3D game engine
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dummy
Commit message (
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Author
Age
Files
Lines
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Fix LightmapGI causes crash when using --headless
Jamie Pate
2024-08-07
3
-6
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+123
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Fix regression around OpenGL swapchain optimisation for OpenXR
Bastiaan Olij
2024-07-29
1
-1
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+1
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Improvements to VRS/Foveated rendering
Bastiaan Olij
2024-05-03
1
-0
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+2
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Shadow fade for omni lights actually stops the shadow from updating while fad...
jitspoe
2024-03-25
1
-0
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+1
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Fix never ending loop with overlapping probes
Bastiaan Olij
2024-03-05
1
-0
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+1
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Merge pull request #88581 from jsjtxietian/dummy-crash
Rémi Verschelde
2024-02-23
1
-0
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+1
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Fail early if shader mode is invalid in dummy renderer
jsjtxietian
2024-02-23
1
-0
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+1
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Implement hooks into renderer
Bastiaan Olij
2024-02-18
1
-1
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+7
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Merge pull request #88409 from jsjtxietian/high-end
Rémi Verschelde
2024-02-17
1
-1
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+1
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Make dummy rendering server appear as a high end platform
jsjtxietian
2024-02-16
1
-1
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+1
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Merge pull request #88325 from akien-mga/texture-formats
Rémi Verschelde
2024-02-17
1
-1
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+1
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Remove code relative to obsoleted ETC texture format
Rémi Verschelde
2024-02-14
1
-1
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+1
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Merge pull request #88210 from TitanNano/jovan/missing_surface_data
Rémi Verschelde
2024-02-17
1
-0
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+6
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Assign missing surface data fields in dummy render server
Jovan Gerodetti
2024-02-11
1
-0
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+6
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Support custom AABB within MultiMesh resources
Arman Elgudzhyan
2024-02-15
1
-0
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+3
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Finish splitting functionality of the Vulkan and D3D12 backends into Renderin...
Dario
2024-02-12
1
-1
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+0
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Fix missing instance type in dummy renderer
A Thousand Ships
2024-02-08
1
-0
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+2
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Free dummy renderer objects
A Thousand Ships
2024-01-29
3
-0
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+11
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Merge pull request #87390 from clayjohn/dummy-multimesh
Yuri Sizov
2024-01-25
2
-5
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+41
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Add basic multimesh data needed for headless export to the Dummy rendering se...
clayjohn
2024-01-19
2
-5
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+41
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Merge pull request #87392 from clayjohn/dummy-shader
Yuri Sizov
2024-01-24
4
-11
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+161
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Add DummyShader handling to Dummy RenderingServer to ensure shader parameters...
clayjohn
2024-01-22
4
-11
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+161
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Merge pull request #84894 from clayjohn/tangent-error-message
Yuri Sizov
2024-01-24
1
-1
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+4
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Store ArrayMesh path in RenderingServer for use in error messages
clayjohn
2023-11-14
1
-1
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+4
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Add a reflection mask to the reflection probes.
Marcel Offermans
2024-01-20
1
-0
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+2
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Skip swapchain logic if there is nothing to present (Android OpenXR)
Bastiaan Olij
2024-01-08
1
-0
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+2
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Implement render info counters for the 2D renderer
clayjohn
2023-12-06
1
-1
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+1
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Ensure 2D MSAA resolve is performed when 3D content but no 2D content in scene
Bastiaan Olij
2023-11-16
1
-0
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+3
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Merge pull request #81167 from bitsawer/fix_sdfgi_editor_change
Rémi Verschelde
2023-10-25
1
-0
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+2
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Reset SDFGI when changing editor scene tabs
bitsawer
2023-08-30
1
-0
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+2
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Merge pull request #79169 from reduz/debug-canvas-item-redraw
Rémi Verschelde
2023-10-11
1
-0
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+2
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Debug CanvasItem redraw
Juan Linietsky
2023-08-28
1
-0
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+2
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Particle internal refactor and additions for more artistic control
QbieShay
2023-10-10
1
-0
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+3
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[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-25
4
-10
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+10
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Add option to enable HDR rendering in 2D
clayjohn
2023-08-07
1
-0
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+2
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Add custom texture create function
Bastiaan Olij
2023-07-26
1
-0
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+3
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(Re-)Implemented Light3D's property "shadow_reverse_cull_face"
Markus Grafen
2023-05-19
1
-0
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+1
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For GDExternal use, provides access to internal graphics handles for textures
Bastiaan Olij
2023-05-09
1
-0
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+1
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Merge duplicate rd_texture functions
Bastiaan Olij
2023-03-10
1
-1
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+1
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Implement cull_mask for decals and lights in mobile and compatibility backends
clayjohn
2023-02-06
2
-0
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+2
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Merge pull request #72075 from Maran23/extents-to-size
Rémi Verschelde
2023-02-01
3
-4
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+4
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G...
Marius Hanl
2023-01-31
3
-4
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+4
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Automatically transform Skeleton2D calculations so pivots are not needed
clayjohn
2023-01-27
1
-0
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+1
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Sort decals and lights based on camera origin
clayjohn
2023-01-20
1
-0
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+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
14
-406
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+406
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Merge pull request #70253 from BastiaanOlij/cleanup_sky_render
Rémi Verschelde
2022-12-23
1
-0
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+1
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Cleanup and improve sky render
Bastiaan Olij
2022-12-23
1
-0
/
+1
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Added options for sorting transparent objects (port of PR 63040)
Bastiaan Olij
2022-12-23
1
-0
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+1
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Remove high quality glow as it is not any higher quality than regular glow
clayjohn
2022-12-13
1
-1
/
+0
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RenderDummy::TextureStorage::texture_replace add missing null check
dzil123
2022-11-18
1
-0
/
+1
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