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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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servers
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rendering
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renderer_canvas_cull.h
Commit message (
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Author
Age
Files
Lines
*
Add antialias support for CanvasItem draw primitives
Yaohua Xiong
2024-05-13
1
-3
/
+3
*
Fixed Timestep Interpolation (2D)
Ricardo Buring
2024-03-23
1
-0
/
+38
*
Enforce template syntax `typename` over `class`
Thaddeus Crews
2024-03-07
1
-1
/
+1
*
Add new Parallax2D node
markdibarry
2024-03-03
1
-2
/
+3
*
Stabilize snapping 2D transforms to pixel
Adam Scott
2024-02-12
1
-1
/
+1
*
Merge pull request #85520 from YuriSizov/rendering-gracefully-leak-canvas-items
Rémi Verschelde
2024-01-09
1
-0
/
+6
|
\
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*
Avoid crashes when engine leaks canvas items and friends
Yuri Sizov
2023-12-20
1
-0
/
+6
*
|
unify parameter names for 'RendererCanvasCull'
Yaohua Xiong
2023-12-24
1
-4
/
+4
|
/
*
Merge pull request #85811 from clayjohn/2D-render-info
Rémi Verschelde
2023-12-12
1
-2
/
+2
|
\
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*
Implement render info counters for the 2D renderer
clayjohn
2023-12-06
1
-2
/
+2
*
|
Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
ShirenY
2023-12-09
1
-0
/
+2
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/
*
Disable update spinner when debug redraw is active
kobewi
2023-10-11
1
-0
/
+1
*
Debug CanvasItem redraw
Juan Linietsky
2023-08-28
1
-0
/
+6
*
Single Compilation Unit build.
lawnjelly
2023-06-06
1
-0
/
+2
*
CanvasItem::draw_polyline Support thin polylines drawn using line strip
kleonc
2023-01-19
1
-1
/
+1
*
Fix scaling issue in `draw_line` and similar methods
Danil Alexeev
2023-01-16
1
-3
/
+3
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Scale MSDF font outline with the font size and MSDF source size to match dyna...
bruvzg
2022-12-17
1
-1
/
+1
*
Viewport canvas cull mask feature
BimDav
2022-10-31
1
-3
/
+7
*
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-2
/
+2
*
Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-23
1
-0
/
+1
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-3
/
+3
*
Account for relative z-indexes when y-sorting
Xentripetal
2022-07-08
1
-0
/
+2
*
Add a new HashSet template
reduz
2022-05-20
1
-5
/
+5
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-5
/
+5
*
Restore antialiasing for `draw_line`
Yuri Roubinsky
2022-04-12
1
-1
/
+1
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-1
/
+1
*
Replace references to VisualServer in code comments with RenderingServer
Hugo Locurcio
2021-10-07
1
-1
/
+1
*
Makes FontData importable resource.
bruvzg
2021-08-27
1
-0
/
+1
*
Improve RID_Owner memory usage
reduz
2021-06-29
1
-5
/
+5
*
Implement animation slice drawing in CanvasItem
reduz
2021-06-17
1
-0
/
+2
*
Refactor VisibilityNotifier
reduz
2021-06-16
1
-0
/
+24
*
Deleted YSort, moved its functionality directly into Node2D.
andriyDev
2021-06-05
1
-1
/
+1
*
Make Servers truly Thread Safe
reduz
2021-02-10
1
-11
/
+23
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
RenderingServer reorganization
reduz
2020-12-04
1
-0
/
+279