| Commit message (Expand) | Author | Age | Files | Lines |
* | [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` | A Thousand Ships | 2024-05-02 | 1 | -2/+2 |
* | Revert change to default depth clear value in draw_list_begin | clayjohn | 2024-04-17 | 1 | -2/+2 |
* | Use Reverse Z for the depth buffer | Khasehemwy | 2024-04-04 | 2 | -5/+13 |
* | Use `Vector*` component-wise `min/max/clamp` functions where applicable | A Thousand Ships | 2024-03-20 | 1 | -5/+3 |
* | Fix Volumetric Fog VoxelGI updates | bitsawer | 2024-03-01 | 2 | -2/+9 |
* | Implement hooks into renderer | Bastiaan Olij | 2024-02-18 | 1 | -1/+1 |
* | Acyclic Command Graph for RenderingDevice. | Dario | 2024-01-08 | 4 | -37/+52 |
* | Fix potential integer underflow in rounded up divisions | EddieBreeg | 2024-01-02 | 2 | -4/+4 |
* | Merge pull request #81167 from bitsawer/fix_sdfgi_editor_change | Rémi Verschelde | 2023-10-25 | 2 | -0/+9 |
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| * | Reset SDFGI when changing editor scene tabs | bitsawer | 2023-08-30 | 2 | -0/+9 |
* | | Merge pull request #82877 from tomissj2/master | Rémi Verschelde | 2023-10-05 | 1 | -1/+1 |
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| * | | Fog Shader bugfix: 'global_variables' : undeclared identifier | tomissj2 | 2023-10-05 | 1 | -1/+1 |
* | | | Merge pull request #80992 from viksl/volumetric-fog-NaN-issues | Rémi Verschelde | 2023-10-05 | 1 | -2/+2 |
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| * | | Instead of Vector2() start volumetric fog at frustum_near_size to avoid INF a... | viksl | 2023-08-28 | 1 | -2/+2 |
* | | | [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable | A Thousand Ships | 2023-09-25 | 5 | -70/+70 |
* | | | Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. | Dario | 2023-09-25 | 2 | -5/+8 |
* | | | Fix mipmap bias behavior by refactoring how samplers are created by Material ... | Dario | 2023-09-06 | 2 | -2/+2 |
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* | | Clear SDFGI textures when created | bitsawer | 2023-08-28 | 1 | -42/+31 |
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* | Merge pull request #80215 from clayjohn/HDR-2D | Rémi Verschelde | 2023-08-08 | 2 | -2/+2 |
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| * | Add option to enable HDR rendering in 2D | clayjohn | 2023-08-07 | 2 | -2/+2 |
* | | Merge pull request #80356 from darksylinc/voxelgi-dispatch-underflow | Rémi Verschelde | 2023-08-07 | 1 | -2/+2 |
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| * | | Fix integer underflow when rounding up in VoxelGI | Matias N. Goldberg | 2023-08-06 | 1 | -2/+2 |
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* | | Merge pull request #80311 from darksylinc/matias-fullscreen-tri | Rémi Verschelde | 2023-08-07 | 2 | -25/+1 |
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| * | | Draw sky as a fullscreen triangle | Matias N. Goldberg | 2023-08-05 | 2 | -25/+1 |
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* / | Fix various typos with codespell | Rémi Verschelde | 2023-08-07 | 1 | -1/+1 |
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* | Use defaults to initialize sky data in case of no sky | Parsleigh Scumble | 2023-07-24 | 1 | -100/+104 |
* | Merge pull request #77740 from ChibiDenDen/simplify_vulkan | Yuri Sizov | 2023-07-12 | 4 | -53/+18 |
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| * | replace sampler arrays with constant sampler elements | ChibiDenDen | 2023-06-22 | 4 | -53/+18 |
* | | Fix volumetric fog in stereo by projection vertex in combined space | Bastiaan Olij | 2023-06-20 | 2 | -24/+33 |
* | | Fix management of life cycle of vol. fog related uniform sets | Pedro J. Estébanez | 2023-05-31 | 2 | -18/+26 |
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* | Conditionally free GI and FOG resources, they may not have been created | Bastiaan Olij | 2023-05-22 | 2 | -17/+49 |
* | Fix additional cases of breakage of rendering effects | Pedro J. Estébanez | 2023-05-03 | 3 | -42/+35 |
* | Fix unsupported sampler filter used for voxel GI | Pedro J. Estébanez | 2023-04-26 | 1 | -1/+3 |
* | Fix breakages of volumetric fog on voxel GI changes | Pedro J. Estébanez | 2023-04-26 | 3 | -30/+56 |
* | Merge pull request #69324 from RedMser/advanced-settings-errors | Rémi Verschelde | 2023-04-11 | 1 | -1/+1 |
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| * | Make solving project setting errors easier | RedMser | 2023-03-27 | 1 | -1/+1 |
* | | Fix framebuffers in sky not being created on mobile renderer | Bastiaan Olij | 2023-04-05 | 1 | -1/+1 |
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* | Move roughness limiter and sort into their own classes | Bastiaan Olij | 2023-03-09 | 1 | -5/+3 |
* | Forbid passing multiview sampler to the custom function in shaders | Yuri Rubinsky | 2023-02-21 | 1 | -2/+2 |
* | Merge pull request #72075 from Maran23/extents-to-size | Rémi Verschelde | 2023-02-01 | 2 | -15/+15 |
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| * | Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G... | Marius Hanl | 2023-01-31 | 2 | -15/+15 |
* | | Fix various crashes relating to low roughness_layers | clayjohn | 2023-01-30 | 1 | -4/+8 |
* | | Validate another case of using DATA_FORMAT_A2B10G10R10_UNORM_PACK32 texture w... | clayjohn | 2023-01-25 | 1 | -1/+4 |
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* | Add a few more checks to ensure that unsupported image formats are not used i... | clayjohn | 2023-01-23 | 1 | -2/+8 |
* | Use range iterators in LocalVector loops | kobewi | 2023-01-21 | 1 | -10/+4 |
* | Properly initialize directional_light_count in RD sky shaders | clayjohn | 2023-01-16 | 1 | -1/+1 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 6 | -174/+174 |
* | Cleanup and improve sky render | Bastiaan Olij | 2022-12-23 | 2 | -287/+153 |
* | Merge pull request #70132 from clayjohn/RT-update | Rémi Verschelde | 2022-12-17 | 2 | -0/+9 |
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| * | Implement render_target_was_used API so that Viewports can properly check if ... | clayjohn | 2022-12-16 | 2 | -0/+9 |