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path: root/servers/rendering/renderer_rd/framebuffer_cache_rd.cpp
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* Add a Framebuffer cacheJuan Linietsky2022-08-051-0/+64
Adds a FramebufferCache singletion that operates the same way as UniformSetCache. Allows creating framebuffers on the fly (and keep them cached if re-requested) such as: ```C++ RID fb = FramebufferCache::get_singleton()->get_cache(texture1,texture2); ```