| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Clean up RenderingServer and its bindings | reduz | 2021-07-01 | 1 | -1/+1 |
| | | | | | | | * Rewrote bindings for RenderingServer. * They are now all up to date. * Several unused methods and deprecated features were cleaned up. | ||||
| * | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A | 2021-06-19 | 1 | -1/+1 |
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| * | Implement occlusion culling | jfons | 2021-04-23 | 1 | -0/+192 |
| Added an occlusion culling system with support for static occluder meshes. It can be enabled via `Project Settings > Rendering > Occlusion Culling > Use Occlusion Culling`. Occluders are defined via the new `Occluder3D` resource and instanced using the new `OccluderInstance3D` node. The occluders can also be automatically baked from a scene using the built-in editor plugin. | |||||
