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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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servers
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rendering
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rendering_device.h
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Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers
Rémi Verschelde
2024-05-31
1
-0
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+39
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Add support for enhanced barriers in D3D12.
Dario
2024-05-20
1
-0
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+39
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[DisplayServer] Add method to check if window transparency is supported and e...
bruvzg
2024-05-23
1
-0
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+2
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Add context getter to RenderingDevice
Pedro J. Estébanez
2024-05-17
1
-0
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+2
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Add optional driver workaround to RenderingDevice for Adreno 6XX.
Dario
2024-05-13
1
-0
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+3
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Add draw and dispatch count to timestamp validation.
Dario
2024-05-03
1
-0
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+2
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Revert change to default depth clear value in draw_list_begin
clayjohn
2024-04-17
1
-1
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+1
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Use Reverse Z for the depth buffer
Khasehemwy
2024-04-04
1
-1
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+1
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Enforce template syntax `typename` over `class`
Thaddeus Crews
2024-03-07
1
-1
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+1
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Remove self includes in some files
blackbird806
2024-02-27
1
-1
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+0
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Merge execute and present commands for RenderingDeviceDriver.
Dario
2024-02-19
1
-2
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+1
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Finish splitting functionality of the Vulkan and D3D12 backends into Renderin...
Dario
2024-02-12
1
-63
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+63
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Fix incorrect mapping of initial action as clear region continue to clear.
Dario
2024-01-09
1
-1
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+1
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Fix usage of index offsets in RenderingDevice
Patrick Dawson
2024-01-09
1
-4
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+2
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Acyclic Command Graph for RenderingDevice.
Dario
2024-01-08
1
-99
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+136
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Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
Pedro J. Estébanez
2023-12-20
1
-1010
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+965
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Vertex and attribute compression to reduce the size of the vertex format.
clayjohn
2023-10-05
1
-2
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+2
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Merge pull request #81356 from pkdawson/rd-compat
Yuri Sizov
2023-09-27
1
-0
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+7
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Add compatibility methods for RenderingDevice BarrierMask
Patrick Dawson
2023-09-27
1
-0
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+7
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Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
Dario
2023-09-25
1
-0
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+18
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Expose texture_create_from_extension to GDExtension
Shawn Wallace
2023-09-23
1
-1
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+1
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Add buffer_copy method to RenderingDevice interface and an implementation for...
Dario
2023-08-12
1
-0
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+1
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Fix or workaround recent extension API compatibility issues
Rémi Verschelde
2023-08-03
1
-0
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+5
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Merge pull request #79911 from BastiaanOlij/fix_barrier_breakage
Yuri Sizov
2023-08-01
1
-6
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+6
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Add exceptions for breakage introduced in RD barriers and prevent future brea...
Bastiaan Olij
2023-07-28
1
-6
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+6
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Merge pull request #79606 from clayjohn/ShaderRD-compilation-groups
Yuri Sizov
2023-08-01
1
-1
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+2
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Add Shader compile groups to RD Shader system
clayjohn
2023-07-21
1
-1
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+2
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Add custom texture create function
Bastiaan Olij
2023-07-26
1
-0
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+2
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Split raster barrier into vertex and fragment barrier
Bastiaan Olij
2023-07-15
1
-4
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+7
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Expose RD::texture_native_handle
Bastiaan Olij
2023-06-14
1
-1
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+1
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Document the InitialAction enum in RenderingDevice
Hugo Locurcio
2023-06-08
1
-9
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+9
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Merge pull request #74711 from BastiaanOlij/add_texture_native_handle
Rémi Verschelde
2023-05-09
1
-0
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+1
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For GDExternal use, provides access to internal graphics handles for textures
Bastiaan Olij
2023-05-09
1
-0
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+1
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Save cluster render shader from being optimized out entirely
Pedro J. Estébanez
2023-05-08
1
-0
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+2
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Merge pull request #76418 from reduz/method-bind-validated-call
Rémi Verschelde
2023-05-08
1
-0
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+1
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Add ValidatedCall to MethodBind
Juan Linietsky
2023-04-30
1
-0
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+1
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Fix unsupported sampler filter used for voxel GI
Pedro J. Estébanez
2023-04-26
1
-0
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+1
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Merge pull request #70663 from EpEpDragon/feature_buffer_get_data_size_option
Rémi Verschelde
2023-02-10
1
-1
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+1
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Added optional offset and size parameter to RenderDevice buffer_get_data method
EpEpDragon
2023-01-06
1
-1
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+1
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Add layer slice support to render device and render buffers
Bastiaan Olij
2023-02-03
1
-1
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+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Changed `STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT` type to enum flags
Yuri Rubinsky
2022-12-15
1
-3
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+3
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Refactor SPIR-V reflection into a generic RenderingDevice feature
Pedro J. Estébanez
2022-12-12
1
-0
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+37
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Changed `RD::PipelineDynamicStateFlags` type to enum flags
Yuri Rubinsky
2022-12-11
1
-3
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+3
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Changed `RenderingDevice::TextureUsageBits` type to enum flags
Yuri Rubinsky
2022-11-26
1
-2
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+2
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Merge pull request #68942 from Chaosus/barrier_mask_flags
Rémi Verschelde
2022-11-22
1
-11
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+12
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Expose `BarrierMask` as flags enum in `RenderingDevice`
Yuri Rubinsky
2022-11-22
1
-11
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+12
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Merge pull request #68527 from pkdawson/vertex-array-offsets
Rémi Verschelde
2022-11-21
1
-2
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+2
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Add `offsets` parameter to RenderingDevice::vertex_array_create
Patrick Dawson
2022-11-11
1
-2
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+2
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Fix VRS issues
Bastiaan Olij
2022-11-17
1
-0
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+2
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