Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Make ShaderDescription and related types public | Pedro J. Estébanez | 2024-03-08 | 1 | -0/+2 |
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* | Finish splitting functionality of the Vulkan and D3D12 backends into ↵ | Dario | 2024-02-12 | 1 | -0/+11 |
| | | | | RenderingDeviceDriver. | ||||
* | Acyclic Command Graph for RenderingDevice. | Dario | 2024-01-08 | 1 | -0/+2 |
| | | | | Adds a new system to automatically reorder commands, perform layout transitions and insert synchronization barriers based on the commands issued to RenderingDevice. | ||||
* | Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts | Pedro J. Estébanez | 2023-12-20 | 1 | -0/+921 |
Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> |