Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge pull request #87872 from RandomShaper/d3d12_tex_mem_is_life | Rémi Verschelde | 2024-02-27 | 1 | -1/+1 |
|\ | | | | | | | Direct3D 12: Enhance management of texture data life cycle | ||||
| * | Direct3D 12: Enhance management of texture data life cycle | Pedro J. Estébanez | 2024-02-27 | 1 | -1/+1 |
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* | | Merge execute and present commands for RenderingDeviceDriver. | Dario | 2024-02-19 | 1 | -2/+1 |
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* | Finish splitting functionality of the Vulkan and D3D12 backends into ↵ | Dario | 2024-02-12 | 1 | -25/+105 |
| | | | | RenderingDeviceDriver. | ||||
* | Acyclic Command Graph for RenderingDevice. | Dario | 2024-01-08 | 1 | -0/+11 |
| | | | | Adds a new system to automatically reorder commands, perform layout transitions and insert synchronization barriers based on the commands issued to RenderingDevice. | ||||
* | Fix msvc 14.1 complains about "atempting to reference a deleted function" | jsjtxietian | 2023-12-25 | 1 | -0/+2 |
| | | | | in RenderPassClearValue | ||||
* | Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts | Pedro J. Estébanez | 2023-12-20 | 1 | -0/+687 |
Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> |