| Commit message (Expand) | Author | Age | Files | Lines |
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* | | Add `textureProjGrad` function to the shader language | Yuri Rubinsky | 2022-08-12 | 1 | -0/+1 |
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* | Rename RenderingServer global shader uniform methods to be more explicit | Hugo Locurcio | 2022-07-28 | 1 | -8/+8 |
* | Clean up Shader Preprocessor | reduz | 2022-07-22 | 1 | -6/+64 |
* | Refactor shader hints | Yuri Rubinsky | 2022-05-31 | 1 | -0/+1 |
* | Add a new HashSet template | reduz | 2022-05-20 | 1 | -2/+2 |
* | Use range iterators for RBSet in most cases | Aaron Record | 2022-05-19 | 1 | -2/+2 |
* | Replace most uses of Map by HashMap | reduz | 2022-05-16 | 1 | -4/+4 |
* | SceneShader compiling | clayjohn | 2022-05-11 | 1 | -3/+7 |
* | SkyShaders working | clayjohn | 2022-05-11 | 1 | -5/+9 |
* | Use Filament specular models and parametrization | clayjohn | 2022-02-22 | 1 | -144/+0 |
* | Style: Cleanup single-line blocks, semicolons, dead code | Rémi Verschelde | 2022-02-16 | 1 | -36/+0 |
* | Merge pull request #57562 from AnilBK/string-add-contains | Rémi Verschelde | 2022-02-03 | 1 | -1/+1 |
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| * | String: Add contains(). | Anilforextra | 2022-02-04 | 1 | -1/+1 |
* | | Allow multiple declarations in for loop in a shader | Yuri Roubinsky | 2022-02-03 | 1 | -3/+6 |
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* | Unify variable and array declarations in shaders | Yuri Roubinsky | 2022-01-18 | 1 | -57/+38 |
* | Fix shader crashing when declaring matrix or array varyings | Yuri Roubinsky | 2022-01-14 | 1 | -1/+20 |
* | Optimize include files to improve `shader_language.h` compilation speed | Yuri Roubinsky | 2022-01-12 | 1 | -1/+2 |
* | New OpenGL batching canvas renderer | clayjohn | 2022-01-11 | 1 | -0/+1552 |