Commit message (Collapse) | Author | Age | Files | Lines | |
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* | More 3D Work | Juan Linietsky | 2014-06-16 | 1 | -0/+2 |
| | | | | | | | | -=-=-=-=-=- -ESM Shadow Mapping for softer and less glitchy shadows -HDR Pipeline (convert to Linear on texture import, convert to SRGB at the end) -Fix to xml parse bug | ||||
* | -fix bug in cache for atlas import/export | Juan Linietsky | 2014-03-13 | 1 | -2/+9 |
| | | | | | | | | | | -fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now | ||||
* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+199 |