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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
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Refactor bufer to buffer
Poommetee Ketson
2017-10-28
3
-7
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+7
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Revert "Rename Schlick GGX to GGX."
Rémi Verschelde
2017-10-23
1
-1
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+1
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Many fixes to SSAO, should be good now.
Juan Linietsky
2017-10-22
5
-4
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+29
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Merge pull request #12296 from tagcup/ggx_rename
Rémi Verschelde
2017-10-22
1
-1
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+1
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Rename Schlick GGX to GGX.
Ferenc Arn
2017-10-21
1
-1
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+1
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AudioEffectFilter: lowercase dB property to db
Poommetee Ketson
2017-10-22
1
-1
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+1
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Merge pull request #12291 from RandomShaper/fix-raycast-naming
Rémi Verschelde
2017-10-21
4
-40
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+40
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Rename RayCasts collision_layer to collision_mask
Pedro J. Estébanez
2017-10-21
4
-40
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+40
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Merge pull request #12290 from Noshyaar/enum
Rémi Verschelde
2017-10-21
4
-5
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+5
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Bind unbound enums, rearrange some by value
Poommetee Ketson
2017-10-22
4
-5
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+5
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Cleanup unnecessary debug prints
Rémi Verschelde
2017-10-21
2
-10
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+1
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Fixed viewport transparent bg when clear mode is enabled.
Daniel J. Ramirez
2017-10-21
2
-1
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+5
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Bind some VisualServer functions
Leon Krause
2017-10-20
2
-6
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+418
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Fix crash in shader parsing
Pedro J. Estébanez
2017-10-16
1
-0
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+2
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Merge pull request #12088 from Grosskopf/physics-server-docs
Rémi Verschelde
2017-10-15
1
-2
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+2
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Added documentation for 3D Joints, the 2D Pin Joint, and the Physicsservers, ...
Grosskopf
2017-10-14
1
-2
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+2
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Expose 'request_frame_drawn_callback' to script.
Saracen
2017-10-14
1
-0
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+1
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Redoing the ARVR GDNative interface as module and tighter implementation
BastiaanOlij
2017-10-14
3
-196
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+0
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Merge pull request #12027 from marcelofg55/collision_crashfix
Rémi Verschelde
2017-10-13
1
-9
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+36
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Prevent a possible crash at collision_object_2d_sw.h
Marcelo Fernandez
2017-10-12
1
-9
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+36
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Merge pull request #12038 from Hinsbart/argument_names
Rémi Verschelde
2017-10-11
1
-3
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+3
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Fix argument names in method bindings.
Andreas Haas
2017-10-11
1
-3
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+3
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Bind VisualServer.sync() method to GDScript
Julian Murgia
2017-10-11
1
-0
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+1
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Merge pull request #11954 from neikeq/d
Ignacio Etcheverry
2017-10-11
1
-0
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+8
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Adds 'exposed' field to ClassInfo
Ignacio Etcheverry
2017-10-09
1
-0
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+8
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Merge pull request #11702 from AndreaCatania/bodyDS
Rémi Verschelde
2017-10-09
9
-0
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+53
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Added new API to get body direct state
AndreaCatania
2017-09-29
9
-3
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+56
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Made a few tweaks to the interface
BastiaanOlij
2017-10-06
6
-40
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+140
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Fix GIProbe light visibility
Hiroshi Ogawa
2017-10-04
2
-3
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+8
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Merge pull request #11659 from AndreaCatania/prephysics
Andreas Haas
2017-10-02
7
-7
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+7
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Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
7
-7
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+7
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Ability to set a custom FOV makes it possible to use sky on orthogonal view. ...
Juan Linietsky
2017-09-29
5
-16
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+7
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Fixed typo: 'texure' to 'texture'
Indah Sylvia
2017-09-29
1
-1
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+1
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Fixes to light shaders, should work now..
Juan Linietsky
2017-09-27
2
-2
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+20
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Fixed Voice_Count issues in AudioEffectChorus:
Indah Sylvia
2017-09-25
1
-2
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+1
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AudioEffectLimiter: fix wrong soft_clip_ratio getter
Poommetee Ketson
2017-09-25
1
-1
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+1
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Removed print_line in Physics2DServerWrapMT::init()
Indah Sylvia
2017-09-25
1
-3
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+0
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Discarding now works in shaders
Daniel Doran
2017-09-24
1
-0
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+5
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Added light affect parameter to baked AO
Juan Linietsky
2017-09-23
1
-0
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+1
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-Fixed redraw always on 3D viewprot bug
Juan Linietsky
2017-09-23
1
-1
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+19
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Rename get_position => get_playback_position and seek_pos => seek on audio cl...
Marcelo Fernandez
2017-09-23
2
-8
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+8
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Add inversesqrt to shader language.
Ferenc Arn
2017-09-21
1
-0
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+4
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Added proximity and distance fade to SpatialMaterial
Juan Linietsky
2017-09-21
1
-0
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+2
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Rename pos to position in user facing methods and variables
letheed
2017-09-20
11
-32
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+32
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Merge pull request #11252 from marcelofg55/fix_noaudio_crash
Rémi Verschelde
2017-09-17
2
-0
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+44
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Fix crash when no audio driver is available
Marcelo Fernandez
2017-09-13
2
-0
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+44
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correction to one way collision code
Juan Linietsky
2017-09-17
2
-4
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+4
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fixes to one way collision, closes #10971
Juan Linietsky
2017-09-17
2
-4
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+14
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Merge pull request #11274 from Rubonnek/keep-argument-names-consistent
Rémi Verschelde
2017-09-17
1
-1
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+1
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Renamed function arguments to keep them consistent between declaration and im...
Wilson E. Alvarez
2017-09-14
1
-1
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+1
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