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Redot Engine – Multi-platform 2D and 3D game engine
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disable caching for targets using helper functions
Rhody Lugo
2017-11-28
1
-2
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+1
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use the same cache for all branches for appveyor
Rhody Lugo
2017-11-28
1
-0
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+1
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doc: Sync classref with current source
Rémi Verschelde
2017-11-27
1
-2
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+2
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Merge pull request #13294 from RaXaR/master
Rémi Verschelde
2017-11-27
1
-0
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+39
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Added overloads of vector parameters for shader Trig functions.
RaXaR
2017-11-27
1
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+39
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Merge pull request #13228 from rminderhoud/weights
Rémi Verschelde
2017-11-26
1
-1
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+1
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Fix read bug in compressed bone weights
Ralph Minderhoud
2017-11-23
1
-1
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+1
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Merge pull request #12572 from RandomShaper/onion-skinning
Juan Linietsky
2017-11-26
7
-16
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+16
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Update clang-format in modified files
Pedro J. Estébanez
2017-11-25
2
-6
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+6
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Add ability to opt-out buffer swapping in `VS::draw()`
Pedro J. Estébanez
2017-11-25
7
-10
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+10
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Merge pull request #13289 from sketchyfun/3d_selection_fix
Rémi Verschelde
2017-11-26
1
-1
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+1
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Fixed issue with 3D selections losing precsion due to an offset bug
BenH
2017-11-25
1
-1
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+1
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Tweak the default camera node settings
Hugo Locurcio
2017-11-25
1
-2
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+2
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-25
10
-21
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+21
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Rename two-parameter arc-tangent function to atan in shader language, as it i...
Ferenc Arn
2017-11-23
1
-1
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+1
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Merge pull request #13159 from AndreaCatania/ray
Rémi Verschelde
2017-11-22
8
-178
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+92
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Removed type_mask and fixed some variable name
AndreaCatania
2017-11-21
8
-178
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+92
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Merge pull request #11895 from m4nu3lf/rendering/separate_thread
Juan Linietsky
2017-11-21
3
-37
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+33
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CommandQueueMT doesn't lock during command execution
m4nu3lf
2017-11-18
1
-0
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+26
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Restore rendering on a separate thread
m4nu3lf
2017-11-18
2
-37
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+7
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Implement per-instance custom bounding box
Marc Gilleron
2017-11-20
5
-4
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+59
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Ability to change indirect light energy.
Juan Linietsky
2017-11-19
2
-4
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+5
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Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
20
-141
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+141
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Ability to update parts of an array, and set arrays as dynamic draw
Juan Linietsky
2017-11-14
6
-515
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+13
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Merge pull request #12922 from eska014/engine-singletons
Rémi Verschelde
2017-11-14
1
-5
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+6
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Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-14
1
-5
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+6
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Merge pull request #12014 from hi-ogawa/fix-video-playback
Rémi Verschelde
2017-11-13
3
-147
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+114
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Fix video playback
Matt Hughes
2017-10-14
3
-147
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+114
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Removed add/remove interface bindings and added get_interfaces
BastiaanOlij
2017-11-13
5
-6
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+20
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classref: Sync with current source
Rémi Verschelde
2017-11-13
1
-0
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+1
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Disabled filter clip by default and made it optional, fixes #12368, likely ot...
Juan Linietsky
2017-11-10
3
-4
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+4
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Remove node from list before calling queries, fixes #10886
Juan Linietsky
2017-11-10
2
-3
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+3
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Reworked how servers preallocate RIDs, should fix #10970
Juan Linietsky
2017-11-09
11
-69
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+155
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Merge pull request #12713 from AndreaCatania/master
Juan Linietsky
2017-11-09
6
-4
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+35
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Rewritten kinematic system
AndreaCatania
2017-11-07
6
-4
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+35
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Fixing bad index used in Space2DSW
MateusMP
2017-11-08
1
-13
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+13
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Merge pull request #11379 from m4nu3lf/feature/no_bias_overrotation
Rémi Verschelde
2017-11-08
3
-12
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+37
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Avoid bias overrotation in contact resolution
m4nu3lf
2017-09-18
3
-12
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+37
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Bullet physics engine implementation
AndreaCatania
2017-11-04
1
-1
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+1
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Merge pull request #12262 from AndreaCatania/pplug
Juan Linietsky
2017-11-03
6
-6
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+243
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Implemented physics plug
AndreaCatania
2017-11-04
6
-6
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+243
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Adding rumble support to ARVR controllers (if implemented on the ARVR interface)
Bastiaan Olij
2017-11-01
2
-0
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+21
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Merge pull request #12537 from marcelofg55/wasapi_improvements
Rémi Verschelde
2017-10-31
1
-1
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+1
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Improved WASAPI driver logic when devices are connected or disconnected
Marcelo Fernandez
2017-10-31
1
-1
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+1
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Merge pull request #11249 from m4nu3lf/bugfix/get_euler
Rémi Verschelde
2017-10-31
2
-4
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+5
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Fix wrong index in get_euler_xyz and wrong get_euler in G6DF Joint
m4nu3lf
2017-09-22
1
-1
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+1
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Fix Inertia tensor update & Generic 6DOF Joint
m4nu3lf
2017-09-22
2
-3
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+4
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Merge pull request #10770 from RandomShaper/fix-joints
Rémi Verschelde
2017-10-31
2
-28
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+0
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Remove joint freeing logic from physics servers
Pedro J. Estébanez
2017-09-09
2
-28
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+0
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Merge pull request #12523 from RandomShaper/fix-margins-drawn-too-late
Juan Linietsky
2017-10-30
1
-2
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+1
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