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Redot Engine – Multi-platform 2D and 3D game engine
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Age
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Fixed Voice_Count issues in AudioEffectChorus:
Indah Sylvia
2017-09-25
1
-2
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+1
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AudioEffectLimiter: fix wrong soft_clip_ratio getter
Poommetee Ketson
2017-09-25
1
-1
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+1
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Removed print_line in Physics2DServerWrapMT::init()
Indah Sylvia
2017-09-25
1
-3
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+0
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Discarding now works in shaders
Daniel Doran
2017-09-24
1
-0
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+5
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Added light affect parameter to baked AO
Juan Linietsky
2017-09-23
1
-0
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+1
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-Fixed redraw always on 3D viewprot bug
Juan Linietsky
2017-09-23
1
-1
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+19
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Rename get_position => get_playback_position and seek_pos => seek on audio cl...
Marcelo Fernandez
2017-09-23
2
-8
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+8
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Add inversesqrt to shader language.
Ferenc Arn
2017-09-21
1
-0
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+4
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Added proximity and distance fade to SpatialMaterial
Juan Linietsky
2017-09-21
1
-0
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+2
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Rename pos to position in user facing methods and variables
letheed
2017-09-20
11
-32
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+32
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Merge pull request #11252 from marcelofg55/fix_noaudio_crash
Rémi Verschelde
2017-09-17
2
-0
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+44
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Fix crash when no audio driver is available
Marcelo Fernandez
2017-09-13
2
-0
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+44
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correction to one way collision code
Juan Linietsky
2017-09-17
2
-4
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+4
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fixes to one way collision, closes #10971
Juan Linietsky
2017-09-17
2
-4
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+14
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Merge pull request #11274 from Rubonnek/keep-argument-names-consistent
Rémi Verschelde
2017-09-17
1
-1
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+1
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Renamed function arguments to keep them consistent between declaration and im...
Wilson E. Alvarez
2017-09-14
1
-1
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+1
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Merge pull request #11230 from maxim-sheronov/fix_enum_bindings
Thomas Herzog
2017-09-15
4
-0
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+29
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Fix enums bindings
Maxim Sheronov
2017-09-13
4
-0
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+29
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Merge pull request #11125 from zavb074/master
Rémi Verschelde
2017-09-13
1
-2
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+0
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Removed code that flips normal if facing away from test direction
Lewis
2017-09-09
1
-2
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+0
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Style: Apply clang-format to @reduz's changes
Rémi Verschelde
2017-09-13
1
-1
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+1
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Fixed issues with surround sound on audio server
Marcelo Fernandez
2017-09-12
2
-27
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+46
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Merge pull request #10908 from hpvb/fix-unused-variables
Rémi Verschelde
2017-09-12
6
-35
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+22
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Fix unused variable warnings
Hein-Pieter van Braam
2017-09-08
6
-56
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+38
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Merge pull request #11057 from hpvb/fix-various-warnings
Rémi Verschelde
2017-09-12
3
-9
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+11
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Fix various assorted warnings
Hein-Pieter van Braam
2017-09-08
3
-30
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+27
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Merge pull request #11041 from hpvb/fix-clang-format-error
Rémi Verschelde
2017-09-12
2
-22
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+16
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Fix serveral recent new clang-format errors
Hein-Pieter van Braam
2017-09-08
2
-22
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+16
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Merge pull request #11142 from BastiaanOlij/arvr_signal_id
Poommetee Ketson
2017-09-12
3
-4
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+30
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Added ID to tracker signals and property for storing hand
Bastiaan Olij
2017-09-10
3
-4
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+30
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Script access to formatted arrays and blend_arrays in meshes.
SaracenOne
2017-09-11
2
-0
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+24
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Ability to use a sky for reflection together with a background color.
Juan Linietsky
2017-09-07
1
-0
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+1
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Several fixes to directional shadows, closes #10926
Juan Linietsky
2017-09-07
5
-12
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+75
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Added support for for, break and continue. Closes #10560, closes #10661
Juan Linietsky
2017-09-05
2
-14
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+144
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-Added an optimization so physics shapes are configured later, speeds up grid...
Juan Linietsky
2017-09-03
4
-8
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+51
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Added transmission shader parameter.
Juan Linietsky
2017-09-03
1
-1
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+2
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Fix typos 'a' and 'an'
Poommetee Ketson
2017-09-02
1
-1
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+1
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Merge pull request #10858 from letheed/add-shadow_filter-variant
Rémi Verschelde
2017-09-02
1
-0
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+1
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add shadow_filter variant PCF7
letheed
2017-09-01
1
-0
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+1
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Fix use of unitialized variables
Hein-Pieter van Braam
2017-09-02
5
-17
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+17
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Merge pull request #10846 from hpvb/fix-sign-compare
Rémi Verschelde
2017-09-01
4
-20
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+20
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Fix signed and unsigned comparisons
Hein-Pieter van Braam
2017-09-01
4
-20
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+20
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Merge pull request #10775 from marcelofg55/buffersize_fixes
Rémi Verschelde
2017-09-01
4
-12
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+34
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Corrections to audio buffer size calculations
Marcelo Fernandez
2017-09-01
4
-12
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+34
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Merge pull request #10864 from Noshyaar/pr-beginning
Rémi Verschelde
2017-09-01
1
-1
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+1
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Fix typo 'begining' to 'beginning'
Poommetee Ketson
2017-09-01
1
-1
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+1
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Removed ontop property, added a material rendering priority system. Fixes #99...
Juan Linietsky
2017-09-01
6
-2
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+13
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Fix special case where KinematicBody fails one way collisions by adding exclu...
Juan Linietsky
2017-08-31
3
-7
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+57
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Fix typo 'inetria' to 'inertia'
Poommetee Ketson
2017-09-01
1
-1
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+1
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Revert "Fix shader function calls being assignable"
Rémi Verschelde
2017-08-31
1
-6
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+0
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