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* Merge pull request #26132 from marxin/fix-Wignored-qualifiersRémi Verschelde2019-02-221-1/+1
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| * Fix warnings seen with -Wignored-qualifiers.marxin2019-02-211-1/+1
* | Merge pull request #26099 from marxin/fix-Wtype-limits-warningsRémi Verschelde2019-02-222-8/+5
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| * | Fix all -Wtype-limits warnings.marxin2019-02-212-8/+5
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* / Fixed bugs in test body motion and removed unnecesary test in move_and_slide....Juan Linietsky2019-02-211-0/+11
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* Merge pull request #26103 from nekomatata/area2d-rectangle-collision-fixRémi Verschelde2019-02-211-2/+5
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| * Area2d rectangle collision check doesn't ignore the first pixel row and colum...PouleyKetchoupp2019-02-211-2/+5
* | Add -Wshadow=local to warnings and fix reported issues.marxin2019-02-2012-81/+79
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* Fix update of canvas AABB with update_when_visibleJFonS2019-02-171-1/+1
* Skip disabled shape when getting rest info. Fixes #25941Juan Linietsky2019-02-161-0/+4
* Support multiple ray shapes in kinematicbody, fixes #25050Juan Linietsky2019-02-162-14/+30
* Add a minimum treshold for acquiring rest contacts to avoid numerical precisi...Juan Linietsky2019-02-168-0/+25
* Allow kinematic bodies without shapes to still move, fixes #24775Juan Linietsky2019-02-164-0/+20
* Make ray shapes not work with OWC. They don't make practical sense together. ...Juan Linietsky2019-02-161-3/+12
* Fix typos with codespellRémi Verschelde2019-02-133-5/+5
* Drivers, main, servers: Ensure classes match their header filenameRémi Verschelde2019-02-127-11/+11
* Core: Ensure classes match their header filenameRémi Verschelde2019-02-126-7/+4
* Fixed OWC for rigid bodies, closes #25732Juan Linietsky2019-02-121-2/+2
* Merge pull request #25481 from hpvb/fix-ubsan-asan-reportsRémi Verschelde2019-02-122-72/+72
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| * Fix many asan and ubsan reported issuesHein-Pieter van Braam2019-01-302-72/+72
* | [Core] Rename Matrix3 file to BasisAaron Franke2019-02-091-1/+1
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* Revert " Deprecated Godot 3D physics engine"Rémi Verschelde2019-01-281-3/+2
* Merge pull request #25314 from marxin/fix-24417-class-memaccessRémi Verschelde2019-01-271-1/+4
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| * Use placement new in visual_server_scene.cpp (#24417).marxin2019-01-251-1/+4
* | Properly get proxy texture size for canvas light, fixes #17067Juan Linietsky2019-01-272-1/+2
* | Add a check to help find transforms that are passes invalid.Juan Linietsky2019-01-261-0/+13
* | doc: Sync classref with current sourceRémi Verschelde2019-01-261-1/+1
* | Add "Apple" to the list of GPU vendors where depth prepass is disabled.Juan Linietsky2019-01-251-1/+1
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* Changes to GLES2 renderer to not use cube shadows if not available, fixes #25132Juan Linietsky2019-01-222-84/+81
* Cleanup after @reduz :)Rémi Verschelde2019-01-212-2/+0
* -Re-added margins in one way collision (made in a more user friendly way than...Juan Linietsky2019-01-187-9/+28
* Fixes to 2D lights, closes #24750Juan Linietsky2019-01-172-1/+2
* Merge pull request #24826 from bojidar-bg/24755-fix-ysort-bugRémi Verschelde2019-01-091-16/+12
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| * Fix a nested ysort invalid memory read againBojidar Marinov2019-01-091-16/+12
* | doc: Fix wrong references found by Sphinx and new makerst.pyRémi Verschelde2019-01-071-0/+3
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* Merge pull request #24539 from BastiaanOlij/override_gl_positionRémi Verschelde2019-01-041-0/+1
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| * Override GL_positionBastiaan Olij2018-12-291-0/+1
* | Update copyright statements to 2019Rémi Verschelde2019-01-01158-316/+316
* | Always treat exponent as floatBastiaan Olij2018-12-301-5/+2
* | fixes crash when Body2DSW doesn't have spacehedin2018-12-271-0/+1
* | doc: Sync classref with current sourceRémi Verschelde2018-12-271-1/+1
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* Adding option to re-orient our skyBastiaan Olij2018-12-155-0/+5
* Merge pull request #24324 from volzhs/access-micRémi Verschelde2018-12-142-0/+8
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| * Request mic access only when is neededvolzhs2018-12-142-0/+8
* | Merge pull request #22910 from marcelofg55/nothreads_recRémi Verschelde2018-12-134-17/+78
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| * Fix AudioEffectRecord not working without thread supportMarcelo Fernandez2018-12-124-17/+78
* | Merge pull request #24218 from staddy/masterRémi Verschelde2018-12-124-0/+16
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| * | Disabled CollisionShape and CollisionShape2D are not processed nowStanislav2018-12-124-0/+16
* | | Merge pull request #24214 from marcelofg55/editor_audio_buses_fixRémi Verschelde2018-12-122-0/+10
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| * | | Fix EditorAudioBuses not updating when changing to a device with different ch...Marcelo Fernandez2018-12-112-0/+10
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