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* vulkan: Update all components to Vulkan SDK 1.3.275.0Jakub Marcowski2024-02-061-2/+2
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* vulkan: Update all components to Vulkan SDK 1.3.261.1Rémi Verschelde2023-09-011-1/+2
| | | | | | | | | Updates to volk, vulkan headers, `vk_enum_string_helper.h`, VMA, glslang, spirv-reflect. VMA doesn't tag SDK releases specifically, and still hasn't had a tagged release since 3.0.1, but the Vulkan SDK now seems to ship a recent master commit, so we do the same.
* Update Vulkan and related libraries to 1.3.250.0DeeJayLSP2023-06-061-2/+2
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* vulkan: Sync loader, headers and glslang to sdk-1.2.154.0Rémi Verschelde2020-10-151-0/+1
| | | | | | | | | | | Actually sdk-1.2.154.1 for Vulkan-Loader. glslang is updated to bacaef3237c515e40d1a24722be48c0a0b30f75f which is the known-good version for Vulkan-ValidationLayers 1.2.154.0. COPYRIGHT.txt was synced with the current version of the glslang LICENSE.txt, and `glslang/register_types.cpp` now uses the upstream definition for its default builtin resource instead of hardcoding it.
* Initial work on Vulkan:Juan Linietsky2020-02-111-0/+258
-Added VulkanContext -Added an X11 implementation -Added a rendering device abstraction -added a Vulkan rendering device abstraction -Engine does not work, only shows Godot logo (run it from bin/)