| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
|
|
|
|
|
|
| |
We had a slightly older version of it for UWP, as the wincrypt API isn't allowed there.
We removed this with UWP in #81416, but since this was enabled inconditionally before,
this actually changed behavior for Windows compared to Godot 4.1 and earlier.
This change is also needed to properly supported Windows Store.
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
The UWP platform port was never ported to the Godot 4.0+ API,
and it's now accumulating bitrot as it doesn't compile, and thus
we no longer propagate platform changes in it.
So we finally remove to acknowledge this state. There's still some
interest in reviving the UWP port eventually, especially as support
for Direct3D 12 will soon be merged, but when that happens it will
be easiest to redo it from scratch.
|
| |
|
| |
|
|
|
|
|
| |
Rediff patch from PR 1453, lstrlenW is no longer used upstream so
that part of the patch was dropped.
|
| |
|
|
|
|
|
|
|
| |
Keep applying the windows entropy patch (UWP support).
Remove no longer needed padlock patch.
Update thirdparty README to reflect changes, and new source inclusion
criteria.
|
|
|
|
|
|
|
| |
Remove upstreamed patches.
Re-apply padlock and uwp patches.
NOTE: We could replace our padloack patch with mbedtls 3452.
|
|
|
|
|
| |
Fixes engine startup time regression described here:
https://github.com/godotengine/godot/issues/43351#issuecomment-847466783
|
|
|
|
|
|
|
| |
Backports PR https://github.com/ARMmbed/mbedtls/pull/4948 to fix a regression
with our macOS builds using Clang 12.
Fixes #53297.
|
|
|
|
|
|
|
|
|
| |
The comment mentioned a conflict with libwebsockets, but we actually
still get this conflict even now that we don't use libwebsockets.
Not sure what component is clashing but we should basically just keep
this patch.
Follow-up to #36823.
|
|
|
|
|
|
|
| |
Fixes https://tls.mbed.org/tech-updates/security-advisories/mbedtls-security-advisory-2020-02
Drop patch to disable VIA padlock since we no longer use libwebsockets,
so there's no conflict anymore.
|
|
|