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* tinyexr: Update to 1.0.8Jakub Mateusz Marcowski2024-02-231-7/+7
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* tinyexr: Sync with upstream 1.0.7Rémi Verschelde2023-08-071-9/+87
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* tinyexr: Sync with upstream 1.0.5Rémi Verschelde2023-06-071-9/+12
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* tinyexr: Sync with upstream 1.0.4bitsawer2023-06-051-109/+297
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* tinyexr: Sync with upstream 1.0.2Rémi Verschelde2023-05-221-362/+870
| | | | | Fixes a bunch of bugs, notably addressing fuzzer reports (crashes). https://github.com/syoyo/tinyexr/releases/tag/v1.0.2
* tinyexr: Sync with upstream 1.0.1Rémi Verschelde2021-11-192-7160/+1896
| | | | | | Removes miniz as a bundled dependency, relies on our own zlib instead. Includes a couple commits ahead of `v1.0.1` tag to fix MinGW builds.
* tinyexr: Sync with upstream 1.0.0Rémi Verschelde2020-09-092-249/+467
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* tinyexr: Sync with upstream 4dbd05aRémi Verschelde2020-04-301-164/+424
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* tinyexr: Sync with upstream 656bb61Rémi Verschelde2019-11-121-7/+18
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* tinyexr: Sync with upstream a685e33Rémi Verschelde2019-07-111-46/+160
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* tinyexr: Sync with upstream 65f9859Rémi Verschelde2019-03-041-62/+160
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* TinyEXR: Sync with upstream master branchRémi Verschelde2018-12-101-76/+177
| | | | Fixes #24247.
* Fix tiled EXR crash, update tinyexr to head to fix corrupted uncompressed ↵elasota2018-08-271-479/+807
| | | | EXR loading
* tinyexr: Update to pristine commit e385dad (security update)Rémi Verschelde2018-01-131-83/+178
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* tinyexr: Update to current upstream master branchRémi Verschelde2017-12-051-128/+314
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* Revert "Fix MinGW-w64 build of TinyEXR for old toolchains"Rémi Verschelde2017-12-051-33/+7
| | | | This reverts commit 37f5e1dcd94611dd5b670f013abf0323e8b47def.
* Fix MinGW-w64 build of TinyEXR for old toolchainsRémi Verschelde2017-05-271-7/+33
| | | | | MinGW-w64 is at version 2.0.1 on our current Travis CI toolchain, and seems not to like fopen_s.
* -Added EXR supprot for HDR (no BC6 compression yet though)Juan Linietsky2017-05-262-0/+12395
-Improvements to texture importer -Proper detection of S3TC compression modes, and added all modes to Image -Fixes to non-power of 2 compressed textures, which should all be supported by GLES3