From 59154cccf9fcf814a21a2596993fb1b6777d3bb7 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Mon, 20 Apr 2015 19:38:02 -0300 Subject: -Changed Godot exit to be clean. -Added more debug information on memory cleanliness on exit (if run with -v) -Fixed several memory leaks, fixes #1731, fixes #755 --- bin/tests/test_render.cpp | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'bin/tests') diff --git a/bin/tests/test_render.cpp b/bin/tests/test_render.cpp index ce7606dce6..97a52b16c1 100644 --- a/bin/tests/test_render.cpp +++ b/bin/tests/test_render.cpp @@ -33,6 +33,8 @@ #include "print_string.h" #include "os/os.h" #include "quick_hull.h" +#include "os/keyboard.h" + #define OBJECT_COUNT 50 namespace TestRender { @@ -59,10 +61,14 @@ class TestMainLoop : public MainLoop { float ofs; bool quit; +protected: + + public: virtual void input_event(const InputEvent& p_event) { - + if (p_event.type==InputEvent::KEY && p_event.key.pressed) + quit=true; } virtual void init() { -- cgit v1.2.3