From 54418ea659061edccdf1ac16470505542dcc33f9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 3 Oct 2022 10:57:36 +0200 Subject: Remove NO_THREADS fallback code, Godot 4 requires thread support This also removes `OS::can_use_threads` from the public API since it's always true. --- core/core_bind.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'core/core_bind.h') diff --git a/core/core_bind.h b/core/core_bind.h index ba22971d78..4a89f4f13b 100644 --- a/core/core_bind.h +++ b/core/core_bind.h @@ -218,8 +218,6 @@ public: uint64_t get_ticks_msec() const; uint64_t get_ticks_usec() const; - bool can_use_threads() const; - bool is_userfs_persistent() const; bool is_stdout_verbose() const; -- cgit v1.2.3