From 84783fe77b5dfa89a1bcf5a7e60a3b3ab7d876bd Mon Sep 17 00:00:00 2001 From: Andreas Haas Date: Thu, 15 Sep 2016 19:30:35 +0200 Subject: Fix input action pressed state not changing for quick joystick movements. fixes #6488 Also removes a bunch of dead code related to checking if a joystick axis is pressed. --- core/input_map.h | 1 - 1 file changed, 1 deletion(-) (limited to 'core/input_map.h') diff --git a/core/input_map.h b/core/input_map.h index a224765d8c..21c479588d 100644 --- a/core/input_map.h +++ b/core/input_map.h @@ -72,7 +72,6 @@ public: const List *get_action_list(const StringName& p_action); bool event_is_action(const InputEvent& p_event, const StringName& p_action) const; - bool event_is_joy_motion_action_pressed(const InputEvent& p_event) const; const Map& get_action_map() const; void load_from_globals(); -- cgit v1.2.3