From 0437db0106374ca42b0081e46954e72208b5b30b Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Wed, 17 Jan 2024 17:30:04 +0100 Subject: Display values in vector/quaternion math function errors This can help track down the source of the error more easily. --- core/math/basis.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'core/math/basis.cpp') diff --git a/core/math/basis.cpp b/core/math/basis.cpp index cd8c87b158..1ff6cdd588 100644 --- a/core/math/basis.cpp +++ b/core/math/basis.cpp @@ -722,7 +722,7 @@ Basis::operator String() const { Quaternion Basis::get_quaternion() const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V_MSG(!is_rotation(), Quaternion(), "Basis must be normalized in order to be casted to a Quaternion. Use get_rotation_quaternion() or call orthonormalized() if the Basis contains linearly independent vectors."); + ERR_FAIL_COND_V_MSG(!is_rotation(), Quaternion(), "Basis " + operator String() + " must be normalized in order to be casted to a Quaternion. Use get_rotation_quaternion() or call orthonormalized() if the Basis contains linearly independent vectors."); #endif /* Allow getting a quaternion from an unnormalized transform */ Basis m = *this; @@ -849,7 +849,7 @@ void Basis::set_quaternion(const Quaternion &p_quaternion) { void Basis::set_axis_angle(const Vector3 &p_axis, real_t p_angle) { // Rotation matrix from axis and angle, see https://en.wikipedia.org/wiki/Rotation_matrix#Rotation_matrix_from_axis_angle #ifdef MATH_CHECKS - ERR_FAIL_COND_MSG(!p_axis.is_normalized(), "The axis Vector3 must be normalized."); + ERR_FAIL_COND_MSG(!p_axis.is_normalized(), "The axis Vector3 " + p_axis.operator String() + " must be normalized."); #endif Vector3 axis_sq(p_axis.x * p_axis.x, p_axis.y * p_axis.y, p_axis.z * p_axis.z); real_t cosine = Math::cos(p_angle); -- cgit v1.2.3