From 86922ff70ba533b376a6680f965f542894e8c614 Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Mon, 14 Oct 2019 16:33:45 -0400 Subject: Make is_equal_approx separate for structures This commit adds exposed behavior for C# --- core/math/vector3.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'core/math/vector3.cpp') diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp index ebc1599820..e3211c8fb1 100644 --- a/core/math/vector3.cpp +++ b/core/math/vector3.cpp @@ -149,6 +149,11 @@ Basis Vector3::to_diagonal_matrix() const { 0, 0, z); } +bool Vector3::is_equal_approx(const Vector3 &p_v) const { + + return Math::is_equal_approx(x, p_v.x) && Math::is_equal_approx(y, p_v.y) && Math::is_equal_approx(z, p_v.z); +} + Vector3::operator String() const { return (rtos(x) + ", " + rtos(y) + ", " + rtos(z)); -- cgit v1.2.3