From 9c63ab99f0a505b0f60079bb30cc453b4415fddc Mon Sep 17 00:00:00 2001 From: Hein-Pieter van Braam Date: Fri, 1 Sep 2017 22:33:39 +0200 Subject: Fix use of unitialized variables The second in my quest to make Godot 3.x compile with -Werror on GCC7 --- core/os/os.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'core/os/os.cpp') diff --git a/core/os/os.cpp b/core/os/os.cpp index 1292b7eeed..764f7fe6e6 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -64,12 +64,13 @@ void OS::debug_break(){ void OS::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) { - const char *err_type; + const char *err_type = "**ERROR**"; switch (p_type) { case ERR_ERROR: err_type = "**ERROR**"; break; case ERR_WARNING: err_type = "**WARNING**"; break; case ERR_SCRIPT: err_type = "**SCRIPT ERROR**"; break; case ERR_SHADER: err_type = "**SHADER ERROR**"; break; + default: ERR_PRINT("Unknown error type"); break; } if (p_rationale && *p_rationale) -- cgit v1.2.3