From 3890256fc57eafb2db83d328b8caf772188e21d4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 16 Jan 2017 08:04:19 +0100 Subject: Style: Cleanups, added headers, renamed files Made sure files in core/ and tools/ have a proper Godot license header when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h} to rect3.{cpp,h} and class_db.{cpp,h} respectively. Also added a proper header to core/io/base64.{c,h} after clarifying the licensing with the original author (public domain). --- core/script_debugger_remote.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'core/script_debugger_remote.cpp') diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index bb0109467e..62d14c4e5a 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -27,10 +27,12 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "script_debugger_remote.h" + #include "os/os.h" #include "io/ip.h" #include "globals.h" #include "os/input.h" + void ScriptDebuggerRemote::_send_video_memory() { List usage; -- cgit v1.2.3