From 66dac878ac9fc278044281b7f67fbed668e4523d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Pedro=20J=2E=20Est=C3=A9banez?= Date: Wed, 14 Sep 2016 04:02:18 +0200 Subject: Improve debug focus behavior Fix focusing debugged game on Windows Add re-focusing editor on continue --- core/script_debugger_remote.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'core/script_debugger_remote.cpp') diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index 99d1e22c07..d3cd824620 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -134,6 +134,8 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script,bool p_can_continue) { ERR_FAIL(); } + OS::get_singleton()->enable_for_stealing_focus(Globals::get_singleton()->get("editor_pid")); + packet_peer_stream->put_var("debug_enter"); packet_peer_stream->put_var(2); packet_peer_stream->put_var(p_can_continue); @@ -271,6 +273,7 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script,bool p_can_continue) { set_depth(-1); set_lines_left(-1); + OS::get_singleton()->move_window_to_foreground(); break; } else if (command=="break") { ERR_PRINT("Got break when already broke!"); -- cgit v1.2.3