From 9c63ab99f0a505b0f60079bb30cc453b4415fddc Mon Sep 17 00:00:00 2001 From: Hein-Pieter van Braam Date: Fri, 1 Sep 2017 22:33:39 +0200 Subject: Fix use of unitialized variables The second in my quest to make Godot 3.x compile with -Werror on GCC7 --- core/ustring.cpp | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'core/ustring.cpp') diff --git a/core/ustring.cpp b/core/ustring.cpp index 7f073b4e02..8273ed144b 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -3655,12 +3655,12 @@ String String::sprintf(const Array &values, bool *error) const { CharType *self = (CharType *)c_str(); bool in_format = false; int value_index = 0; - int min_chars; - int min_decimals; - bool in_decimals; - bool pad_with_zeroes; - bool left_justified; - bool show_sign; + int min_chars = 0; + int min_decimals = 0; + bool in_decimals = false; + bool pad_with_zeroes = false; + bool left_justified = false; + bool show_sign = false; *error = true; @@ -3687,12 +3687,12 @@ String String::sprintf(const Array &values, bool *error) const { } int64_t value = values[value_index]; - int base; + int base = 16; bool capitalize = false; switch (c) { case 'd': base = 10; break; case 'o': base = 8; break; - case 'x': base = 16; break; + case 'x': break; case 'X': base = 16; capitalize = true; @@ -3842,7 +3842,7 @@ String String::sprintf(const Array &values, bool *error) const { } break; } - case '.': { // Float separtor. + case '.': { // Float separator. if (in_decimals) { return "too many decimal points in format"; } @@ -3851,7 +3851,7 @@ String String::sprintf(const Array &values, bool *error) const { break; } - case '*': { // Dyanmic width, based on value. + case '*': { // Dynamic width, based on value. if (value_index >= values.size()) { return "not enough arguments for format string"; } -- cgit v1.2.3